Discussion:
Solly surprise
(too old to reply)
deowll
2010-02-15 07:41:06 UTC
Permalink
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.

Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
TheOneKEA
2010-02-15 19:15:44 UTC
Permalink
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).

I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.

It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).

Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
Loren Pechtel
2010-02-15 21:29:48 UTC
Permalink
On Mon, 15 Feb 2010 11:15:44 -0800 (PST), TheOneKEA
Post by TheOneKEA
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).
I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.
It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).
Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
I don't think they'll get fancy like that. I think they're better off
not even having the Manticore fleet engage. (Nor do they want to--the
whole reason the Havenite fleet is there is to save Manticore's Apollo
missiles.)

It's more of a propaganda coup if the Havenites do it alone. The same
idea as what inadvertently happened at Spindle--the Sollie wall of
battle was utterly defeated by vastly inferior forces. Spindle could
have been (and was) from necessity but if the second-rate forces don't
even bother to ask the top guys to bother to show up at the battle
that really shows the disparity.

It also might make them more likely to surrender without shooting as
it clearly shows the Havenites are sure of their own ability to do it
alone.
Don Sample
2010-02-16 00:42:09 UTC
Permalink
Post by Loren Pechtel
On Mon, 15 Feb 2010 11:15:44 -0800 (PST), TheOneKEA
Post by TheOneKEA
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).
I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.
It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).
Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
I don't think they'll get fancy like that. I think they're better off
not even having the Manticore fleet engage. (Nor do they want to--the
whole reason the Havenite fleet is there is to save Manticore's Apollo
missiles.)
It's more of a propaganda coup if the Havenites do it alone. The same
idea as what inadvertently happened at Spindle--the Sollie wall of
battle was utterly defeated by vastly inferior forces. Spindle could
have been (and was) from necessity but if the second-rate forces don't
even bother to ask the top guys to bother to show up at the battle
that really shows the disparity.
It also might make them more likely to surrender without shooting as
it clearly shows the Havenites are sure of their own ability to do it
alone.
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.

And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-16 06:05:52 UTC
Permalink
Post by Don Sample
Post by Loren Pechtel
On Mon, 15 Feb 2010 11:15:44 -0800 (PST), TheOneKEA
Post by TheOneKEA
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others
that
do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).
I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.
It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).
Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
I don't think they'll get fancy like that. I think they're better off
not even having the Manticore fleet engage. (Nor do they want to--the
whole reason the Havenite fleet is there is to save Manticore's Apollo
missiles.)
It's more of a propaganda coup if the Havenites do it alone. The same
idea as what inadvertently happened at Spindle--the Sollie wall of
battle was utterly defeated by vastly inferior forces. Spindle could
have been (and was) from necessity but if the second-rate forces don't
even bother to ask the top guys to bother to show up at the battle
that really shows the disparity.
It also might make them more likely to surrender without shooting as
it clearly shows the Havenites are sure of their own ability to do it
alone.
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.
And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
True enough but they are going to have to get over it I would think. How
the Andies would react to this I don't know. They don't like Republics or
the Republic and the Republic isn't going to like them.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Loren Pechtel
2010-02-16 14:41:29 UTC
Permalink
Post by Don Sample
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.
I fully agree that it's going to be only Haven doing the shooting.
Haven knows the real threat is Mesa and they know that their birds are
drastically inferior to Manticore's. It's in Haven's interest to
conserve those birds.
Post by Don Sample
And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
Why would they go through the terminus?? The Havenite fleet is
already standing by near Manticore, if they are going to use the
terminus it will be on the way home and I doubt they're going home for
quite a while.
deowll
2010-02-16 18:02:40 UTC
Permalink
Post by Loren Pechtel
Post by Don Sample
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.
I fully agree that it's going to be only Haven doing the shooting.
Haven knows the real threat is Mesa and they know that their birds are
drastically inferior to Manticore's. It's in Haven's interest to
conserve those birds.
Post by Don Sample
And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
Why would they go through the terminus?? The Havenite fleet is
already standing by near Manticore, if they are going to use the
terminus it will be on the way home and I doubt they're going home for
quite a while.
Once the Republic takes out the Solly fleet that is coming it should be at
least a couple of months before the next one is going to show up. I think
the plan was that it be rather better supplied with escorts and all that.
The ships have to come a considerable distance and I'd expect a lot of foot
dragging and general resistance to being sent to go along with the normal
problems. In other words I don't think the guy at the top is going to get
the best cooperation from the rank and file. I wouldn't even be surprised if
there was deliberate sabatage and outright disobedience. I wouldn't even be
surprised if he had a fatal accident.


I'm not sure if the Republic Navy would just hang around or not. They might
have other things to do.
Loren Pechtel
2010-02-17 01:53:54 UTC
Permalink
Post by deowll
Once the Republic takes out the Solly fleet that is coming it should be at
least a couple of months before the next one is going to show up. I think
the plan was that it be rather better supplied with escorts and all that.
The ships have to come a considerable distance and I'd expect a lot of foot
dragging and general resistance to being sent to go along with the normal
problems. In other words I don't think the guy at the top is going to get
the best cooperation from the rank and file. I wouldn't even be surprised if
there was deliberate sabatage and outright disobedience. I wouldn't even be
surprised if he had a fatal accident.
I'm not sure if the Republic Navy would just hang around or not. They might
have other things to do.
The Republic is now basically at peace. What other mission is there
for wallers? So long as Manticore can provide logistic support for
them why shouldn't they stay there for a while? Haven knows it's in
it's interest to save the Apollo missiles to shoot at Mesa.
deowll
2010-02-17 04:09:27 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Once the Republic takes out the Solly fleet that is coming it should be at
least a couple of months before the next one is going to show up. I think
the plan was that it be rather better supplied with escorts and all that.
The ships have to come a considerable distance and I'd expect a lot of foot
dragging and general resistance to being sent to go along with the normal
problems. In other words I don't think the guy at the top is going to get
the best cooperation from the rank and file. I wouldn't even be surprised if
there was deliberate sabatage and outright disobedience. I wouldn't even be
surprised if he had a fatal accident.
I'm not sure if the Republic Navy would just hang around or not. They might
have other things to do.
The Republic is now basically at peace. What other mission is there
for wallers? So long as Manticore can provide logistic support for
them why shouldn't they stay there for a while? Haven knows it's in
it's interest to save the Apollo missiles to shoot at Mesa.
I need to make a correction. Queen E. said they would have missile
production back in six months. I'm guessing at Trevers star. They have a
repair base there and it was hinted that something not specified was a high
priority for that location but one source of supple is not safe. I wouldn't
be shocked if it got knocked out.

Sure the Havinate fleet could hang around being bored but for some odd
reason I thought the Havinate fleet might want to take the opportunity to
tour the galaxy and make new friends. I'm sure a visit to Tasmania or maybe
some other location where the Battle Fleet or Frontier Fleet was causing
problems should prove interesting.

If I were the Star Empire I'd be willing to pay Havin one heck of lot in
tech or cash for several loads of Havinate missile pods for Spindle and
other locations. At this point they should be more than adequate and I'm not
sure when Star Empire missile production will be anything like adequate.

I think it's also fair to note that Detweiler doesn't think there will be a
second attack. The blow back from the first one will prevent that from
happening along with the events he has planned.

One other thing. Detweiler clearly stated that if prudence tried to rear
it's ugly head to prevent an ugly incident when the invasion fleet showed up
at Manticore they had done something to prevent reason from winning out.
Nano units in the high command? A rouge computer program? I don't know.
Don Sample
2010-02-16 19:36:56 UTC
Permalink
Post by Loren Pechtel
Post by Don Sample
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.
I fully agree that it's going to be only Haven doing the shooting.
Haven knows the real threat is Mesa and they know that their birds are
drastically inferior to Manticore's. It's in Haven's interest to
conserve those birds.
Post by Don Sample
And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
Why would they go through the terminus?? The Havenite fleet is
already standing by near Manticore, if they are going to use the
terminus it will be on the way home and I doubt they're going home for
quite a while.
No. The Haven fleet is standing by near Trevor's Star. From chapter
43: "Well, it just happens that Thomas here has a modest little fleet --
two or three hundred of the wall, I believe -- waiting approximately
eight hours from Trevor's Star in hyper."

To get to Manticore in a timely manner, it has to come through the
terminus.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Loren Pechtel
2010-02-17 01:53:54 UTC
Permalink
Post by Don Sample
Post by Loren Pechtel
Post by Don Sample
It was pretty plainly stated that Pritchart's proposal was for the
Havenite fleet to do it alone, and let the Mantie's conserve their
supply of missiles until they can get their production lines up and
running again.
I fully agree that it's going to be only Haven doing the shooting.
Haven knows the real threat is Mesa and they know that their birds are
drastically inferior to Manticore's. It's in Haven's interest to
conserve those birds.
Post by Don Sample
And however much Honor and Elizabeth might trust Pritchart's intentions,
there's going to be a considerable fraction of the Mantie fleet that
*isn't* going to be happy having the Havenites come into their home
system, and coming in through the front door as well. Havenites with
bad intentions could blow the hell out of the terminus infrastructure,
if they wanted to. (Sure, they'd get blown to hell doing it, but that
will be cold comfort, losing the terminus infrastructure after what the
Mesans did to them.) Some of the more paranoid may even be thinking
that the Havenites have cut some sort of deal with Sollies, and are
planning a trojan horse type of operation. The Mantie fleet will be much
happier if they can keep their ships in between the Havenites and their
home planets, and ready to blow the Havenites to Hell, along with the
Sollies, if they do try to do anything nefarious.
Why would they go through the terminus?? The Havenite fleet is
already standing by near Manticore, if they are going to use the
terminus it will be on the way home and I doubt they're going home for
quite a while.
No. The Haven fleet is standing by near Trevor's Star. From chapter
43: "Well, it just happens that Thomas here has a modest little fleet --
two or three hundred of the wall, I believe -- waiting approximately
eight hours from Trevor's Star in hyper."
To get to Manticore in a timely manner, it has to come through the
terminus.
I missed that--I was thinking they were just outside the exclusion
zone around Manticore.
Dahak
2010-02-17 03:33:01 UTC
Permalink
On Tue, 16 Feb 2010 06:41:29 -0800, an orbiting mind-control laser
Post by Loren Pechtel
Why would they go through the terminus?? The Havenite fleet is
already standing by near Manticore, if they are going to use the
terminus it will be on the way home and I doubt they're going home for
quite a while.
No... they're waiting beyond Trevor's Star.

-JPB
deowll
2010-02-16 06:02:58 UTC
Permalink
Post by Loren Pechtel
On Mon, 15 Feb 2010 11:15:44 -0800 (PST), TheOneKEA
Post by TheOneKEA
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).
I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.
It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).
Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
I don't think they'll get fancy like that. I think they're better off
not even having the Manticore fleet engage. (Nor do they want to--the
whole reason the Havenite fleet is there is to save Manticore's Apollo
missiles.)
It's more of a propaganda coup if the Havenites do it alone. The same
idea as what inadvertently happened at Spindle--the Sollie wall of
battle was utterly defeated by vastly inferior forces. Spindle could
have been (and was) from necessity but if the second-rate forces don't
even bother to ask the top guys to bother to show up at the battle
that really shows the disparity.
It also might make them more likely to surrender without shooting as
it clearly shows the Havenites are sure of their own ability to do it
alone.
Could be.

Of course the Star Kingdom should return Havens prisoners of war and their
captured warships to them if such still exist for being so nice and Haven
should return all those captured shipyard dogs they captured to the Star
Kingdom.

I still think the SLN ships off the wall would make nice orbital
defenses/fortresses against the SLN out in the sticks and let the locals run
them. No secrets that matter even if they are captured and I'm fairly sure
that the Star Kingdom does have contacts that could supply parts and such
for them. You might want to throw in some long range missile pods even if
they were just single stage missiles that were to big to fit in a warship
and made using local (Talbot
Cluster) resources. That would be mainly to discourage small SLN Frontier
Fleet forces from coming in and raiding.


An old SLN waller hull would also have made a much nicer and a heck of lot
safer research station than what Manticore was supposed to have been using.
Exactly why some old decommissioned waller hadn't been been used as the
heart of the research station is a little hard to understand.
Don Sample
2010-02-16 07:20:08 UTC
Permalink
Post by deowll
An old SLN waller hull would also have made a much nicer and a heck of lot
safer research station than what Manticore was supposed to have been using.
Exactly why some old decommissioned waller hadn't been been used as the
heart of the research station is a little hard to understand.
You don't seem to appreciate the scale of those stations. They were
fair sized cities in space. An SD is more of a small town.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-16 15:05:15 UTC
Permalink
Post by Don Sample
Post by deowll
An old SLN waller hull would also have made a much nicer and a heck of lot
safer research station than what Manticore was supposed to have been using.
Exactly why some old decommissioned waller hadn't been been used as the
heart of the research station is a little hard to understand.
You don't seem to appreciate the scale of those stations. They were
fair sized cities in space. An SD is more of a small town.
Not such a small town when you remember the thing is three demenstional.
Compare it to a modern carrier or cruse ship and see what you think.

Notice I said as the heart. I agree they might grow but I'd have grown them
by adding more old hulls or at least stuck some armor on them. To repeat
these things as described by DW were naked even to common space junk and
lacked all armor. Fatal accidents would have been occuring. They would have
been getting hit on a regular bases just from space dust of the sort that
causes shooting stars, nuts, bolts, paint chips, you name it that would have
damaged/penitrated the thing. The crews would have been exposed to _way_ to
much radiation, etc. Just living in space like this would have pushed your
life time exposure way up and the cancer rate with it. You should not have
children. A single solar storm facing their way and they'd have had to flee
to the planet or die. Nobody in their right minds would have allowed kids to
live in a high radiation zone like this.


Last an not least the group and maybe other groups has discussed the dangers
of such stations falling on the planet and Himself got on his high horse and
informed us that with the local tech sticking the stations out past the moon
would not have been a problem. He was right and at worst nothing should
have made it to the planet for several days but he must have forgotten
because it was a problem.

Oh yes and if you recall when the Chinese but up their statalite the amount
of dangerous space debris went way up. Anything in orbit near any of
Manticores planets now is going to require wedges or sidewalls or something
or it will look like swiss cheese.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Loren Pechtel
2010-02-17 01:53:54 UTC
Permalink
Post by deowll
Oh yes and if you recall when the Chinese but up their statalite the amount
of dangerous space debris went way up. Anything in orbit near any of
Manticores planets now is going to require wedges or sidewalls or something
or it will look like swiss cheese.
No. It won't take long to clear the debris. Those orbital tugs can
do it easily--remember that anything that hits the stress bands is
destroyed. Hover on their engines and let the rubble smash itself to
bits. You can clear a huge amount of area very quickly.


Also, we don't know what kind of armor those stations might have had.
Armor that would have been plenty adequate to protect them against the
normal hazards would have been nothing against the sort of attack they
suffered.
deowll
2010-02-17 03:38:13 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Oh yes and if you recall when the Chinese but up their statalite the amount
of dangerous space debris went way up. Anything in orbit near any of
Manticores planets now is going to require wedges or sidewalls or something
or it will look like swiss cheese.
No. It won't take long to clear the debris. Those orbital tugs can
do it easily--remember that anything that hits the stress bands is
destroyed. Hover on their engines and let the rubble smash itself to
bits. You can clear a huge amount of area very quickly.
Also, we don't know what kind of armor those stations might have had.
Armor that would have been plenty adequate to protect them against the
normal hazards would have been nothing against the sort of attack they
suffered.
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.

As for hitting the stress bands/wedges. Sure in a few hundred years that
will take care of the situation. In the short run it amounts to trying to
vacuum the Sahara with a shopvac. They can get rid of a lot of the big stuff
fairly quickly and the medium sized objects rather more slowly but there are
going to be many trillions of BB and smaller objects traveling at orbital
speeds extending from low earth orbit to the limit of the planet's orbital
zone in every kind of orbit imaginable. It's not likely that all of them
would ever be collected and space dust and micrometeorites are inbound all
the time though the amount will vary a lot.
Don Sample
2010-02-17 04:39:12 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by deowll
Oh yes and if you recall when the Chinese but up their statalite the amount
of dangerous space debris went way up. Anything in orbit near any of
Manticores planets now is going to require wedges or sidewalls or something
or it will look like swiss cheese.
No. It won't take long to clear the debris. Those orbital tugs can
do it easily--remember that anything that hits the stress bands is
destroyed. Hover on their engines and let the rubble smash itself to
bits. You can clear a huge amount of area very quickly.
Also, we don't know what kind of armor those stations might have had.
Armor that would have been plenty adequate to protect them against the
normal hazards would have been nothing against the sort of attack they
suffered.
DW said no armor. It's his universe so it's his call.
There's armour, and then there's armour.

The sort of thing you need to stop a hunk of junk moving at a few
kilometres a second, and the sort of thing you need to stop a bomb
pumped laser beam, or a hunk of debris from a battle moving at hundreds
or thousands of kilometres a second is completely different. The sort
of thing you'd put on a space station to protect it from strikes by
random bits of rock, or orbital junk wouldn't be classed as "armour" in
any military sense of the word.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-17 05:15:36 UTC
Permalink
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
Oh yes and if you recall when the Chinese but up their statalite the amount
of dangerous space debris went way up. Anything in orbit near any of
Manticores planets now is going to require wedges or sidewalls or something
or it will look like swiss cheese.
No. It won't take long to clear the debris. Those orbital tugs can
do it easily--remember that anything that hits the stress bands is
destroyed. Hover on their engines and let the rubble smash itself to
bits. You can clear a huge amount of area very quickly.
Also, we don't know what kind of armor those stations might have had.
Armor that would have been plenty adequate to protect them against the
normal hazards would have been nothing against the sort of attack they
suffered.
DW said no armor. It's his universe so it's his call.
There's armour, and then there's armour.
The sort of thing you need to stop a hunk of junk moving at a few
kilometres a second, and the sort of thing you need to stop a bomb
pumped laser beam, or a hunk of debris from a battle moving at hundreds
or thousands of kilometres a second is completely different. The sort
of thing you'd put on a space station to protect it from strikes by
random bits of rock, or orbital junk wouldn't be classed as "armour" in
any military sense of the word.
A stray bolt in orbit is going to be moving fast enough it ought to pack as
much punch as a shell from a WW II Sherman tank. A tiny speck of paint
almost made it through a space shuttle window and they are made extra thick
to try to prevent such events. The same would be even more true of one the
more solid iron meteors

If you don't have a sidewall up I'd suggest about a foot of steel or its
equivalent. It is just a matter a of time till our space station gets holed.
I think they have suffered some minor damage. If you have a huge space
station it will get hit more often.

However we are still pretty much leaving out ionizing radiation from deep
space and the sun. Long term exposure to this will kill you. Having children
live at a location where they are exposed to this would be insane. If you
have had heavy exposure to this stuff don't have kids. The best solution.
Power is cheap. Leave the side walls on.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Grashtel
2010-02-17 13:59:55 UTC
Permalink
Post by deowll
A stray bolt in orbit is going to be moving fast enough it ought to pack as
much punch as a shell from a WW II Sherman tank. A tiny speck of paint
almost made it through a space shuttle window and they are made extra thick
to try to prevent such events. The same would be even more true of one the
more solid iron meteors
Considering that today everything in orbit more than a few centimeters
across is tracked from the ground I doubt that there is any chance of
anything large than a BB sneaking up on the stations without use of
active stealth. And once something is detected it can easily be
vaporised by point defence lasers; warship grade ones are capable of
reliably hitting manouvering targets tens of thousands of kilometers
out that are approching at large fractions of c, do you really think
that they would have any difficulty with stuff moving at less than one
percent c and on ballistic trajectories?
Post by deowll
If you don't have a sidewall up I'd suggest about a foot of steel or its
equivalent. It is just a matter a of time till our space station gets holed.
I think they have suffered some minor damage. If you have a huge space
station it will get hit more often.
For a start do you really think that a foot of steel would count as
starship grade armor in the Honorverse? I wouldn't bet on it stopping
high powered pulser rounds to say nothing of plasma cannons or other
heavy infantry weapons. Its quite likely that the space stations
hulls provided more protection than a foot of steel for structural
reasons as anything else, big stations can't have thin flismy hulls or
they are liable to crumple like a tin can the first time someone
fluffs up a docking.

Also sidewalls aren't the only form of non-material protection in the
Honoverse. Consider how unarmored merchies without sidewalls are able
to fly around at large fractions light speed, which produces a vastly
worse collisional and radition enviroment than sitting in orbit of a
planet, without regularly being destroyed by running into bits of
gravel or having their crews die of radiation exposure. Honorverse
particle and radiation shielding is easily capable of handing orbital
debris and radiation up to and including Jupiter's radiation belts or
Saturn's rings.
Post by deowll
However we are still pretty much leaving out ionizing radiation from deep
space and the sun. Long term exposure to this will kill you. Having children
live at a location where they are exposed to this would be insane. If you
have had heavy exposure to this stuff don't have kids. The best solution.
Power is cheap. Leave the side walls on.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-18 04:39:37 UTC
Permalink
Post by Grashtel
Post by deowll
A stray bolt in orbit is going to be moving fast enough it ought to pack as
much punch as a shell from a WW II Sherman tank. A tiny speck of paint
almost made it through a space shuttle window and they are made extra thick
to try to prevent such events. The same would be even more true of one the
more solid iron meteors
Considering that today everything in orbit more than a few centimeters
across is tracked from the ground I doubt that there is any chance of
anything large than a BB sneaking up on the stations without use of
active stealth. And once something is detected it can easily be
vaporised by point defence lasers; warship grade ones are capable of
reliably hitting manouvering targets tens of thousands of kilometers
out that are approching at large fractions of c, do you really think
that they would have any difficulty with stuff moving at less than one
percent c and on ballistic trajectories?
Absolutely no no problems whatsoever taking out objects in space and I've
even wondered when we'll start doing it in the real universe. However such
lasers would also be a major security problem. They don't even let ships use
their drives in or near some of this space because they are worried about
what the wrong person might do with a ship. Now you are suggesting that that
they stick heavy lasers all over the place. They might but you sure would
need major security on these things and of course you would need to be very
careful about what was behind your target. This is really DWs call.
Post by Grashtel
Post by deowll
If you don't have a sidewall up I'd suggest about a foot of steel or its
equivalent. It is just a matter a of time till our space station gets holed.
I think they have suffered some minor damage. If you have a huge space
station it will get hit more often.
For a start do you really think that a foot of steel would count as
starship grade armor in the Honorverse? I wouldn't bet on it stopping
high powered pulser rounds to say nothing of plasma cannons or other
heavy infantry weapons. Its quite likely that the space stations
hulls provided more protection than a foot of steel for structural
reasons as anything else, big stations can't have thin flismy hulls or
they are liable to crumple like a tin can the first time someone
fluffs up a docking.
You don't think they have frames?
Post by Grashtel
Also sidewalls aren't the only form of non-material protection in the
Honoverse. Consider how unarmored merchies without sidewalls are able
to fly around at large fractions light speed, which produces a vastly
worse collisional and radition enviroment than sitting in orbit of a
planet, without regularly being destroyed by running into bits of
gravel or having their crews die of radiation exposure. Honorverse
particle and radiation shielding is easily capable of handing orbital
debris and radiation up to and including Jupiter's radiation belts or
Saturn's rings.
I'm not arguing the point but what you or I think doesn't matter here. If DW
says they did it then it is written and if he doesn't mention it then it is
not written. It is his call not our call.
Post by Grashtel
Post by deowll
However we are still pretty much leaving out ionizing radiation from deep
space and the sun. Long term exposure to this will kill you. Having children
live at a location where they are exposed to this would be insane. If you
have had heavy exposure to this stuff don't have kids. The best solution.
Power is cheap. Leave the side walls on.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Loren Pechtel
2010-02-17 22:53:06 UTC
Permalink
Post by deowll
If you don't have a sidewall up I'd suggest about a foot of steel or its
equivalent. It is just a matter a of time till our space station gets holed.
I think they have suffered some minor damage. If you have a huge space
station it will get hit more often.
Actually, you'll do a lot better with a bunch of thin layers spread
over some distance.
Post by deowll
However we are still pretty much leaving out ionizing radiation from deep
space and the sun. Long term exposure to this will kill you. Having children
live at a location where they are exposed to this would be insane. If you
have had heavy exposure to this stuff don't have kids. The best solution.
Power is cheap. Leave the side walls on.
Alternate cheap solution: Refinery slag. 6' of it provides full
protection against the radiation of space and will stop the
micrometeorites besides.
deowll
2010-02-18 05:27:41 UTC
Permalink
Post by Loren Pechtel
Post by deowll
If you don't have a sidewall up I'd suggest about a foot of steel or its
equivalent. It is just a matter a of time till our space station gets holed.
I think they have suffered some minor damage. If you have a huge space
station it will get hit more often.
Actually, you'll do a lot better with a bunch of thin layers spread
over some distance.
True
Post by Loren Pechtel
Post by deowll
However we are still pretty much leaving out ionizing radiation from deep
space and the sun. Long term exposure to this will kill you. Having children
live at a location where they are exposed to this would be insane. If you
have had heavy exposure to this stuff don't have kids. The best solution.
Power is cheap. Leave the side walls on.
Alternate cheap solution: Refinery slag. 6' of it provides full
protection against the radiation of space and will stop the
micrometeorites besides.
Slag, water, as long as you have the mass there.
Grashtel
2010-02-17 06:05:49 UTC
Permalink
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.

Secondly even if the stations don't have any physical armor they can
still have particle and radiation shields, even merchies have enough
to routinely cruise around at large fractions of light speed which
makes for far worse radiation and impact risks than merely sitting in
orbit of a planet.
Post by deowll
As for hitting the stress bands/wedges. Sure in a few hundred years that
will take care of the situation. In the short run it amounts to trying to
vacuum the Sahara with a shopvac. They can get rid of a lot of the big stuff
fairly quickly and the medium sized objects rather more slowly but there are
going to be many trillions of BB and smaller objects traveling at orbital
speeds extending from low earth orbit to the limit of the planet's orbital
zone in every kind of orbit imaginable. It's not likely that all of them
would ever be collected and space dust and micrometeorites are inbound all
the time though the amount will vary a lot.
You are forgetting the particle shielding, according to Mr Weber for
major combatants its capable of handling impacts from two metric ton
objects at 0.6c (see
http://infodump.thefifthimperium.com/entry/Harrington/127/0 ). While
merchies and the stations are going to have much weaker shielding
handling anything smaller than a good sized starship going at orbital
velocities isn't a problem.
deowll
2010-02-17 13:52:01 UTC
Permalink
Post by Grashtel
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.
Oh goody! This is going to stop a crescent wrench or a gas cylinder with a
600+ mph speed difference! I want to see that!

Define normal radiation including outliers. Those are normal too. Of course
what's normal is going to depend on the the local star. Most are less stable
than our sun.

Sounds like a great UV barrier. This stuff stops X-rays and gamma rays? You
are making a joke, right? It will reduce exposure by X% with X being a very
small number. Mass is what stops X-rays and Gamma Rays. At best it would
slightly reduce the exposure. However even flying in commercial jets
increases your exposure as compared to living at sea level.

The real clunker is that living in a space station is going to give you and
does give you way to much life time exposure to ionizing radiation. You
don't want kids there. Nobody is claiming this doesn't have health impacts.
Your film would thin it a tad, so would a sheet of anything but since mass
is what actually works if you are using a physical barrier my numbers
suggest you need a lot more mass to do much good. The only real protection
is living behind something like sidewalls and without them actually living
as opposed to just visiting space for a while is not healthy.
Post by Grashtel
Secondly even if the stations don't have any physical armor they can
still have particle and radiation shields, even merchies have enough
to routinely cruise around at large fractions of light speed which
makes for far worse radiation and impact risks than merely sitting in
orbit of a planet.
DW didn't say they used particle shields on space stations and even if they
did how does that differ from a side wall? I don't think he said.
Post by Grashtel
Post by deowll
As for hitting the stress bands/wedges. Sure in a few hundred years that
will take care of the situation. In the short run it amounts to trying to
vacuum the Sahara with a shopvac. They can get rid of a lot of the big stuff
fairly quickly and the medium sized objects rather more slowly but there are
going to be many trillions of BB and smaller objects traveling at orbital
speeds extending from low earth orbit to the limit of the planet's orbital
zone in every kind of orbit imaginable. It's not likely that all of them
would ever be collected and space dust and micrometeorites are inbound all
the time though the amount will vary a lot.
You are forgetting the particle shielding, according to Mr Weber for
major combatants its capable of handling impacts from two metric ton
objects at 0.6c (see
http://infodump.thefifthimperium.com/entry/Harrington/127/0 ). While
merchies and the stations are going to have much weaker shielding
handling anything smaller than a good sized starship going at orbital
velocities isn't a problem.
Again Himself did not say they had particle shields on space stations and
again how does that actually differ from a sidewall? We have to go with the
authors rules here.
Grashtel
2010-02-17 15:13:42 UTC
Permalink
Post by deowll
Post by Grashtel
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.
Oh goody! This is going to stop a crescent wrench or a gas cylinder with a
600+ mph speed difference! I want to see that!
No, the point defense lasers and/or tractor beams will take care of
that long before it becomes a threat. Everything in orbit more than a
couple of centimeters across is tracked today, do you really think
that with the vastly greater amounts of orbital infrastructure in the
Honorverse that they don't have correspondingly better tracking
capability and systems for handling orbital junk (after all they have
forts with PD clusters just sitting there, why not put them to use?).
Post by deowll
Define normal radiation including outliers. Those are normal too. Of course
what's normal is going to depend on the the local star. Most are less stable
than our sun.
Sounds like a great UV barrier. This stuff stops X-rays and gamma rays? You
are making a joke, right? It will reduce exposure by X% with X being a very
small number. Mass is what stops X-rays and Gamma Rays. At best it would
slightly reduce the exposure. However even flying in commercial jets
increases your exposure as compared to living at sea level.
You're right it won't do much against gamma rays or x-rays, which
fortunately isn't an issue as there aren't enough to cause a problem
in the first place. If you actually read up on radiation in space you
will find that it is effectively all particle based, which makes
shielding against it much easier than for the various rays.
Post by deowll
The real clunker is that living in a space station is going to give you and
does give you way to much life time exposure to ionizing radiation. You
don't want kids there. Nobody is claiming this doesn't have health impacts.
Your film would thin it a tad, so would a sheet of anything but since mass
is what actually works if you are using a physical barrier my numbers
suggest you need a lot more mass to do much good. The only real protection
is living behind something like sidewalls and without them actually living
as opposed to just visiting space for a while is not healthy.
Or putting the areas of the station designed for permanent habitation
on the inside with the various areas that don't need a constant human
presence (eg the various environmental systems) around them providing
additional protection.
Post by deowll
Post by Grashtel
Secondly even if the stations don't have any physical armor they can
still have particle and radiation shields, even merchies have enough
to routinely cruise around at large fractions of light speed which
makes for far worse radiation and impact risks than merely sitting in
orbit of a planet.
DW didn't say they used particle shields on space stations and even if they
did how does that differ from a side wall? I don't think he said.
[snippage]
Post by deowll
Again Himself did not say they had particle shields on space stations and
again how does that actually differ from a sidewall? We have to go with the
authors rules here.
He also doesn't say that the ships have toilets, so should we assume
that everyone just holds it in for weeks to months? Unless you want
to assume that the Honorverse is populated by complete and utter
morons other than the characters that make it into the books you have
to accept that people are going to make sensible use of the
established technology, for example as you have gone on at length
about how stupid it is to have unprotected space stations protecting
them using appropriate technologies.

Particle and radiation shielding is different from sidewalls in a
number of ways, all ships have it not just warships, it protects the
bow and stern (and possibly top and bottom though that hasn't been
stated) rather than just the sides (without blocking acceleration), it
is always on while the ship is under weigh rather than just in combat,
and they provide a secondary form of non-physical defense in addition
to the sidewalls.
deowll
2010-02-18 05:00:16 UTC
Permalink
Post by Grashtel
Post by deowll
Post by Grashtel
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.
Oh goody! This is going to stop a crescent wrench or a gas cylinder with a
600+ mph speed difference! I want to see that!
No, the point defense lasers and/or tractor beams will take care of
that long before it becomes a threat. Everything in orbit more than a
couple of centimeters across is tracked today, do you really think
that with the vastly greater amounts of orbital infrastructure in the
Honorverse that they don't have correspondingly better tracking
capability and systems for handling orbital junk (after all they have
forts with PD clusters just sitting there, why not put them to use?).
I strongly suspect all such systems are locked down with very few if any
exceptions because they are a bigger threat. This is up to DW.
Post by Grashtel
Post by deowll
Define normal radiation including outliers. Those are normal too. Of course
what's normal is going to depend on the the local star. Most are less stable
than our sun.
Sounds like a great UV barrier. This stuff stops X-rays and gamma rays? You
are making a joke, right? It will reduce exposure by X% with X being a very
small number. Mass is what stops X-rays and Gamma Rays. At best it would
slightly reduce the exposure. However even flying in commercial jets
increases your exposure as compared to living at sea level.
You're right it won't do much against gamma rays or x-rays, which
fortunately isn't an issue as there aren't enough to cause a problem
in the first place. If you actually read up on radiation in space you
will find that it is effectively all particle based, which makes
shielding against it much easier than for the various rays.
Outside the occasional event you mean and if you aren't out there for a life
time maybe. I did check out both gamma and x-rays and material shielding
pretty much is not practical for us. Some articles have suggested that trips
to Mars and such be limited to seniors who are willing to let it be one way
or at least don't have as much time on their clocks if they get caught in a
solar storm or simply get cancer. You would need a lot of mass to prevent
this and we can't move it. In the HH universe they might could do it but
you still get something I'd call armor. If you don't...
Post by Grashtel
Post by deowll
The real clunker is that living in a space station is going to give you and
does give you way to much life time exposure to ionizing radiation. You
don't want kids there. Nobody is claiming this doesn't have health impacts.
Your film would thin it a tad, so would a sheet of anything but since mass
is what actually works if you are using a physical barrier my numbers
suggest you need a lot more mass to do much good. The only real protection
is living behind something like sidewalls and without them actually living
as opposed to just visiting space for a while is not healthy.
Or putting the areas of the station designed for permanent habitation
on the inside with the various areas that don't need a constant human
presence (eg the various environmental systems) around them providing
additional protection.
I have a better idea. Turn on the shield wall so everybody doesn't need to
wear a doose a meter all the time.
Post by Grashtel
Post by deowll
Post by Grashtel
Secondly even if the stations don't have any physical armor they can
still have particle and radiation shields, even merchies have enough
to routinely cruise around at large fractions of light speed which
makes for far worse radiation and impact risks than merely sitting in
orbit of a planet.
DW didn't say they used particle shields on space stations and even if they
did how does that differ from a side wall? I don't think he said.
[snippage]
Post by deowll
Again Himself did not say they had particle shields on space stations and
again how does that actually differ from a sidewall? We have to go with the
authors rules here.
He also doesn't say that the ships have toilets, so should we assume
that everyone just holds it in for weeks to months? Unless you want
to assume that the Honorverse is populated by complete and utter
morons other than the characters that make it into the books you have
to accept that people are going to make sensible use of the
established technology, for example as you have gone on at length
about how stupid it is to have unprotected space stations protecting
them using appropriate technologies.
Particle and radiation shielding is different from sidewalls in a
number of ways, all ships have it not just warships, it protects the
bow and stern (and possibly top and bottom though that hasn't been
stated) rather than just the sides (without blocking acceleration), it
is always on while the ship is under weigh rather than just in combat,
and they provide a secondary form of non-physical defense in addition
to the sidewalls.
And the particle shielding is meant to stop particles and the radiation
shields are meant to stop radition while ships are under power which the
space stations aren't. You can assume you are brilliant for suggesting
something the author didn't but if the space stations have side walls they
don't need the other stuff do they?
Loren Pechtel
2010-02-18 05:59:44 UTC
Permalink
Post by deowll
Outside the occasional event you mean and if you aren't out there for a life
time maybe. I did check out both gamma and x-rays and material shielding
pretty much is not practical for us. Some articles have suggested that trips
to Mars and such be limited to seniors who are willing to let it be one way
or at least don't have as much time on their clocks if they get caught in a
solar storm or simply get cancer. You would need a lot of mass to prevent
this and we can't move it. In the HH universe they might could do it but
you still get something I'd call armor. If you don't...
Actually, it's quite possible to provide adequate shielding for
astronauts heading for Mars against a solar flare.

The thing is the flare energy comes from one location only and thus
you only need to shield against that one direction. A ship headed for
Mars can perfectly well carry the needed shielding mass: All the
cargo they are hauling--even their fuel, not to mention the body of
their rocket.

Put the astronauts as far from the sun as possible, put everything
else in a line between them and the sun.

The return trip is much harder to protect them on unless they are
bringing back a lot of samples.
deowll
2010-02-19 02:29:58 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Outside the occasional event you mean and if you aren't out there for a life
time maybe. I did check out both gamma and x-rays and material shielding
pretty much is not practical for us. Some articles have suggested that trips
to Mars and such be limited to seniors who are willing to let it be one way
or at least don't have as much time on their clocks if they get caught in a
solar storm or simply get cancer. You would need a lot of mass to prevent
this and we can't move it. In the HH universe they might could do it but
you still get something I'd call armor. If you don't...
Actually, it's quite possible to provide adequate shielding for
astronauts heading for Mars against a solar flare.
The thing is the flare energy comes from one location only and thus
you only need to shield against that one direction. A ship headed for
Mars can perfectly well carry the needed shielding mass: All the
cargo they are hauling--even their fuel, not to mention the body of
their rocket.
Put the astronauts as far from the sun as possible, put everything
else in a line between them and the sun.
The return trip is much harder to protect them on unless they are
bringing back a lot of samples.
Maybe but to me they'd need to rotate this thing to get some artificial
gravity or by the time they got to Mars they might not be able to stand up
and by the time they got back home they might be so wasted that they'd need
to stay in orbit. I guess they could still do it by just using a long
cylinder with one end toward the sun.

What would make this rather more complex if I were doing it is I'd insist
on using ion drives and a fission power plant. The drives wouldn't give much
thrust of course but the fact that they could run all the time coming and
going means the trip would be much shorter than anything we could hope for
using chemical rockets. That would reduce the exposure to radiation a good
deal in and off itself.

Until then I'd stick with remote control equipment/robots.

This is what I would consider reasonable and prudent. Nobody has to agree
with me. The fact that nobody agrees with me would not impact my judgment
unless the other party could show me how they were going to make the risks
more manageable.
Loren Pechtel
2010-02-17 22:53:06 UTC
Permalink
Post by deowll
Post by Grashtel
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.
Oh goody! This is going to stop a crescent wrench or a gas cylinder with a
600+ mph speed difference! I want to see that!
It wouldn't do anything about an object at a mere 600 mph. Such a
shield works by vaporizing the inbound and spreading the gas out.

Besides, I think the station probably mounted at least civilian grade
particle/radiation shielding.
deowll
2010-02-18 05:33:58 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Post by Grashtel
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
Firstly as Don said the stations could have plenty of passive
protection against orbital debris without anything that would count as
actual armor. A whipple shield (spaced layers of metal little thicker
than tin foil) backed with ~10cm of plastic will stop virtually any
orbital debris and provide plenty of protection against normal levels
of radiation but won't even stop hand weapons.
Oh goody! This is going to stop a crescent wrench or a gas cylinder with a
600+ mph speed difference! I want to see that!
It wouldn't do anything about an object at a mere 600 mph. Such a
shield works by vaporizing the inbound and spreading the gas out.
I was refering to our friends plastic and metal foil. Shield walls and
Wedges of course would do as you suggest.
Post by Loren Pechtel
Besides, I think the station probably mounted at least civilian grade
particle/radiation shielding.
So for as I know these are only mentioned as being used to protect the
fronts of cargo haulers as they plow through space point first. They
certainly do need something.
Loren Pechtel
2010-02-17 22:53:05 UTC
Permalink
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
But how do you define "armor"? I read that as nothing of military
signifigance. That doesn't mean they don't have stuff that can ward
off the debris of space.
Post by deowll
As for hitting the stress bands/wedges. Sure in a few hundred years that
will take care of the situation. In the short run it amounts to trying to
vacuum the Sahara with a shopvac. They can get rid of a lot of the big stuff
fairly quickly and the medium sized objects rather more slowly but there are
going to be many trillions of BB and smaller objects traveling at orbital
speeds extending from low earth orbit to the limit of the planet's orbital
zone in every kind of orbit imaginable. It's not likely that all of them
would ever be collected and space dust and micrometeorites are inbound all
the time though the amount will vary a lot.
Aren't those bands some hundreds of miles across? All they have to do
is hover on their engines and let the debris come to them--*MUCH*
faster than vacuuming it all up.
deowll
2010-02-18 05:22:54 UTC
Permalink
Post by Loren Pechtel
Post by deowll
DW said no armor. It's his universe so it's his call. After reading about
the stations being destroyed I came across a much later remark that they
could generate side walls during the second read. My problem with this is
they weren't on and they would have needed to be on by default rather than
when a threat was seen or the stations and their crews were going to still
be constantly taking damage including radiation damage to the crews; not a
healthy place to be at all. Make a leap of faith.
But how do you define "armor"? I read that as nothing of military
signifigance. That doesn't mean they don't have stuff that can ward
off the debris of space.
I have noticed that armor was not defined. Obviously if they turned on their
side walls they don't have to worry about any space debris nor do they need
lasers to zap something heading their way.
Post by Loren Pechtel
Post by deowll
As for hitting the stress bands/wedges. Sure in a few hundred years that
will take care of the situation. In the short run it amounts to trying to
vacuum the Sahara with a shopvac. They can get rid of a lot of the big stuff
fairly quickly and the medium sized objects rather more slowly but there are
going to be many trillions of BB and smaller objects traveling at orbital
speeds extending from low earth orbit to the limit of the planet's orbital
zone in every kind of orbit imaginable. It's not likely that all of them
would ever be collected and space dust and micrometeorites are inbound all
the time though the amount will vary a lot.
Aren't those bands some hundreds of miles across? All they have to do
is hover on their engines and let the debris come to them--*MUCH*
faster than vacuuming it all up.
They are very big. On the other hand so is the volume that needs to be
cleaned. Figure from low Earth orbit way past the moon in all directions.
Maybe if you used 8th fleet for a few years? ?8^) I know if they catch the
Sollies alive they could use the old wallers for that. ?*^) What I'd expect
is a progressive cleaning with all of the larger stuff vanishing first but
getting rid of all the smaller stuff... I'd think you'd need to check
anything exposed for damage from repeated small impacts from now on and I
think I'd us a machine rather than a man in a space suit to do it and DW has
said they have such equipment.

This is the funny. You could use old waller hulls as apartments and work
centers and these guys could do all their outside work using remotes. There
isn't any need to for anybody to go outside or normally speaking actually
work in a vacuum. Even we are starting to develope this tech.
Loren Pechtel
2010-02-18 05:59:44 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Aren't those bands some hundreds of miles across? All they have to do
is hover on their engines and let the debris come to them--*MUCH*
faster than vacuuming it all up.
They are very big. On the other hand so is the volume that needs to be
cleaned. Figure from low Earth orbit way past the moon in all directions.
Maybe if you used 8th fleet for a few years? ?8^) I know if they catch the
Sollies alive they could use the old wallers for that. ?*^) What I'd expect
is a progressive cleaning with all of the larger stuff vanishing first but
getting rid of all the smaller stuff... I'd think you'd need to check
What you are missing is that the wedge acts as a huge broom.

Furthermore, the debris will *NOT* be all over the place even though
it will look like it is. There's a simple issue of orbital mechanics
that makes it *MUCH* easier to clean up: All objects in orbit about a
body will be in an orbit that intersects the last point of
acceleration.

In almost all cases what is the last point of acceleration? The point
at which the debris was blasted clear of the station. Thus all the
debris intersects the station's orbit. My impression is that the
orbit is fairly low.

Lets say the orbit is 9000 miles across and the tugs have a 500 mile
wedge. 9000 * Pi = ~28000 miles of orbit. In other words, 56 stops
for the sweepers. Lets say you stay in the spot for 12 hours before
moving to catch stuff thrown into a pretty high orbit. One tug has
swept the debris in one month.

The only debris that will escape this sweep is stuff whose last point
of acceleration wasn't when it was blasted loose--either spinning
pieces of debris that came apart later or secondary collisions between
pieces of debris. Not only are both of these categories small but
they aren't even very dangerous as these pieces do not intersect the
station's original orbit--if they did they would have been swept in
the first month.
Post by deowll
anything exposed for damage from repeated small impacts from now on and I
think I'd us a machine rather than a man in a space suit to do it and DW has
said they have such equipment.
I fully agree outside maintenance is conducted robotically.
Post by deowll
This is the funny. You could use old waller hulls as apartments and work
centers and these guys could do all their outside work using remotes. There
isn't any need to for anybody to go outside or normally speaking actually
work in a vacuum. Even we are starting to develope this tech.
Do they have enough space?
deowll
2010-02-19 03:22:34 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Post by Loren Pechtel
Aren't those bands some hundreds of miles across? All they have to do
is hover on their engines and let the debris come to them--*MUCH*
faster than vacuuming it all up.
They are very big. On the other hand so is the volume that needs to be
cleaned. Figure from low Earth orbit way past the moon in all directions.
Maybe if you used 8th fleet for a few years? ?8^) I know if they catch the
Sollies alive they could use the old wallers for that. ?*^) What I'd expect
is a progressive cleaning with all of the larger stuff vanishing first but
getting rid of all the smaller stuff... I'd think you'd need to check
What you are missing is that the wedge acts as a huge broom.
Furthermore, the debris will *NOT* be all over the place even though
it will look like it is. There's a simple issue of orbital mechanics
that makes it *MUCH* easier to clean up: All objects in orbit about a
body will be in an orbit that intersects the last point of
acceleration.
In almost all cases what is the last point of acceleration? The point
at which the debris was blasted clear of the station. Thus all the
debris intersects the station's orbit. My impression is that the
orbit is fairly low.
Lets say the orbit is 9000 miles across and the tugs have a 500 mile
wedge. 9000 * Pi = ~28000 miles of orbit. In other words, 56 stops
for the sweepers. Lets say you stay in the spot for 12 hours before
moving to catch stuff thrown into a pretty high orbit. One tug has
swept the debris in one month.
The only debris that will escape this sweep is stuff whose last point
of acceleration wasn't when it was blasted loose--either spinning
pieces of debris that came apart later or secondary collisions between
pieces of debris. Not only are both of these categories small but
they aren't even very dangerous as these pieces do not intersect the
station's original orbit--if they did they would have been swept in
the first month.
Not exactly. DW made a point of going over the dramatic points and the
strategic military targets but if you'll go back and look apparently
vertually all their commerical manufacturing was in orbit and got trashed.
The Manticorians are on record saying that their commercial manufacturing is
virtually gone. This is going to make a big hole in their economy. Why
nobody would be making jack on the surface escapes me but that is what the
characters said. DW is on record saying that out beyond the distance of the
moon was nothing travel wise and its serously obvious with wedges being as
large as they are that you would have to spred the space stations out a lot
just for safety reasons. This rather precludes the idea that everything was
in low Earth orbit.

Um, I just noticed that the plantery fortresses as well as the worm hole
fortresses don't seem to have been attacked or even get mentioned. I knew
the worm holes hadn't but I hadn't really thought about the planetary
fortresses which are bound to be formindible. I'm not exactly sure what to
make of that. Maybe they were setting there with their sidewalls on inside
20 feet of armor and it would not have worked.
Post by Loren Pechtel
Post by deowll
anything exposed for damage from repeated small impacts from now on and I
think I'd us a machine rather than a man in a space suit to do it and DW has
said they have such equipment.
I fully agree outside maintenance is conducted robotically.
Post by deowll
This is the funny. You could use old waller hulls as apartments and work
centers and these guys could do all their outside work using remotes. There
isn't any need to for anybody to go outside or normally speaking actually
work in a vacuum. Even we are starting to develope this tech.
Do they have enough space?
Once you gutted and renovated one I'd think so. They are bigger than the
twin towers were. You'd remove the weapons systems, sails and extra power
plants. It would seem reasonable to keep the ability to generate a sidewall
since the space stations that were destroyed had such an ability and maybe
even a tiny wedge as a defensive measure but I don't actually see any reason
they would need to be able to move under their own power. Even if they could
move ultra slow would still be plenty fast.
Loren Pechtel
2010-02-19 22:36:19 UTC
Permalink
Post by deowll
Not exactly. DW made a point of going over the dramatic points and the
strategic military targets but if you'll go back and look apparently
vertually all their commerical manufacturing was in orbit and got trashed.
The Manticorians are on record saying that their commercial manufacturing is
virtually gone. This is going to make a big hole in their economy. Why
nobody would be making jack on the surface escapes me but that is what the
characters said. DW is on record saying that out beyond the distance of the
moon was nothing travel wise and its serously obvious with wedges being as
large as they are that you would have to spred the space stations out a lot
just for safety reasons. This rather precludes the idea that everything was
in low Earth orbit.
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.

That doesn't change the fact that one tug can sweep any given low
orbit in a month.
Post by deowll
Um, I just noticed that the plantery fortresses as well as the worm hole
fortresses don't seem to have been attacked or even get mentioned. I knew
the worm holes hadn't but I hadn't really thought about the planetary
fortresses which are bound to be formindible. I'm not exactly sure what to
make of that. Maybe they were setting there with their sidewalls on inside
20 feet of armor and it would not have worked.
The point was crippling their industry. They allocated everything
they had to the most important targets.
Post by deowll
Once you gutted and renovated one I'd think so. They are bigger than the
twin towers were. You'd remove the weapons systems, sails and extra power
plants. It would seem reasonable to keep the ability to generate a sidewall
since the space stations that were destroyed had such an ability and maybe
even a tiny wedge as a defensive measure but I don't actually see any reason
they would need to be able to move under their own power. Even if they could
move ultra slow would still be plenty fast.
You can't use wedges on the station--you would end up destroying other
parts of your station.

I wouldn't be surprised if they rebuild it into a series of supersized
separate stations that can mount wedges. The mass limits don't matter
as there would be no drive involved.
deowll
2010-02-20 05:13:41 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Not exactly. DW made a point of going over the dramatic points and the
strategic military targets but if you'll go back and look apparently
vertually all their commerical manufacturing was in orbit and got trashed.
The Manticorians are on record saying that their commercial manufacturing is
virtually gone. This is going to make a big hole in their economy. Why
nobody would be making jack on the surface escapes me but that is what the
characters said. DW is on record saying that out beyond the distance of the
moon was nothing travel wise and its serously obvious with wedges being as
large as they are that you would have to spred the space stations out a lot
just for safety reasons. This rather precludes the idea that everything was
in low Earth orbit.
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.
Why would you think that? I see no reason why it would be cheaper or better
to make or assemble computer parts or designer furniture in orbit. You still
need to recycle the waste that is left over. You do not want to start
throwing away mass by dumping it into the nearest star.
Post by Loren Pechtel
That doesn't change the fact that one tug can sweep any given low
orbit in a month.
How? I try to visualize it and it doesn't work. A lot of junk is going to be
in orbits that vary from highly elliptical to circular from every compass
direction.
Post by Loren Pechtel
Post by deowll
Um, I just noticed that the plantery fortresses as well as the worm hole
fortresses don't seem to have been attacked or even get mentioned. I knew
the worm holes hadn't but I hadn't really thought about the planetary
fortresses which are bound to be formindible. I'm not exactly sure what to
make of that. Maybe they were setting there with their sidewalls on inside
20 feet of armor and it would not have worked.
The point was crippling their industry. They allocated everything
they had to the most important targets.
They were also going for the most vulnerable setting ducks. Every thing that
got hit would have been wide open to a kenitic strike though I do
acknowledge that such a strike might have missed because of some random
shift in the orbit of the target. The planets themselves are obviously wide
open to such strikes. Well no I think DW said the electronics only ignored
items heading in system that were below a specific low speed that I suppose
might pass for something in orbit around the star so you would need a
warhead. A topic we discussed some time back and we thought they would have
done something that would have prevented such a strike but not according to
what was written.

The D family discussed attacking the forces at Trevor's Star and a son said
he didn't think it would work using what they had then.
Post by Loren Pechtel
Post by deowll
Once you gutted and renovated one I'd think so. They are bigger than the
twin towers were. You'd remove the weapons systems, sails and extra power
plants. It would seem reasonable to keep the ability to generate a sidewall
since the space stations that were destroyed had such an ability and maybe
even a tiny wedge as a defensive measure but I don't actually see any reason
they would need to be able to move under their own power. Even if they could
move ultra slow would still be plenty fast.
You can't use wedges on the station--you would end up destroying other
parts of your station.
You are assuming the living/working quarters are actually physically
attached to the manufacturing center rather than using a wireless connection
to control remotes. By the way I think the wedges themselves are several
miles apart or something like a waller so depending on how you physically
attached the old hull to any new construction it might not matter.
Post by Loren Pechtel
I wouldn't be surprised if they rebuild it into a series of supersized
separate stations that can mount wedges. The mass limits don't matter
as there would be no drive involved.
They can if they want to.
Don Sample
2010-02-20 07:54:01 UTC
Permalink
Post by deowll
Post by Loren Pechtel
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.
Why would you think that? I see no reason why it would be cheaper or better
to make or assemble computer parts or designer furniture in orbit.
Orbital real-estate is pretty much free, and in a civilization that can
control gravity, shipping costs are pretty cheap too.

Moving stuff across the ground, or through the air, you have to contend
with friction. Once you have the ability to cheaply lift stuff above
the atmosphere, you can move it anywhere for next to nothing in actual
costs.

From the ground, to pretty much anywhere in Earth's orbit around the sun
can be done with a delta-v of about 12 Km/s, or about 18 million joules
per kilogram. 18 million joules is 5 kilowatt hours. By my last
electric bill, that's about 50 cents per kilogram. You can ship a
kilogram of anything around in orbit for about what it costs to mail a
letter.

You put your major industry in space to keep it from obstructing the
views on the ground. Little boutique enterprises might stay on the
ground, but any mass marketed commodities are going to be made in space.
Manticore's equivalent of Sears is going to have a store in Landing, but
the factory making Craftsman tools, and Kenmore appliances is going to
be out in space somewhere.
Post by deowll
You still
need to recycle the waste that is left over. You do not want to start
throwing away mass by dumping it into the nearest star.
You don't dump your waste into a star. You keep it. Space is big.
This century's waste is next century's valuable raw material. All of
the tailings from all of Earth's mines could be dumped into the
Earth-Sun L4 and L5 orbits without bothering anyone.
Post by deowll
Post by Loren Pechtel
That doesn't change the fact that one tug can sweep any given low
orbit in a month.
How? I try to visualize it and it doesn't work. A lot of junk is going to be
in orbits that vary from highly elliptical to circular from every compass
direction.
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-20 16:45:29 UTC
Permalink
Post by Don Sample
Post by deowll
Post by Loren Pechtel
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.
Why would you think that? I see no reason why it would be cheaper or better
to make or assemble computer parts or designer furniture in orbit.
Orbital real-estate is pretty much free, and in a civilization that can
control gravity, shipping costs are pretty cheap too.
Moving stuff across the ground, or through the air, you have to contend
with friction. Once you have the ability to cheaply lift stuff above
the atmosphere, you can move it anywhere for next to nothing in actual
costs.
You are also going to need to do everything using automated and remote
control machinery or pay for life support in a zone without air and normally
speaking I suspect that gravity is an asset that keeps things where you put
them. Of course they can generate their own gravity but that's just another
cost. In free fall anything that isn't properly contained and restrained is
going to become a major safety hazard. Any humans present need to be in a
gravity field for their health. A lot of processes are poorly adapted to
working in space and many items are going to be damaged or evaporate if
exposed to vaccuum. Others aren't going to like extremes of temperature.
I'm not sure what the problems would be if volatale chemicals were released
into orbit in substanial amounts. I suppose it would depend on the chemicals
but that might cause problems.

In other words working in a vaccuum in free fall might be an advantage for
some but not for everybody or everything. I don't think fuel costs are
going to be a big deal for these people even using surface manufacturing.

Using wedges limits how close stations can be. This suggests to me that
prime locations will in fact cost money. I'm not sure if this is a problem
but enough stations are going to obstuct the sun and cause global cooling
unless steps are taken to prevent it. I think this should be easy to deal
with but it does add another level of complexity to what is going on.
Post by Don Sample
From the ground, to pretty much anywhere in Earth's orbit around the sun
can be done with a delta-v of about 12 Km/s, or about 18 million joules
per kilogram. 18 million joules is 5 kilowatt hours. By my last
electric bill, that's about 50 cents per kilogram. You can ship a
kilogram of anything around in orbit for about what it costs to mail a
letter.
The cost of fuel is never the only bill in transportation and manufacturing.
For these people energy is cheap for all forms of transportation.
Post by Don Sample
You put your major industry in space to keep it from obstructing the
views on the ground. Little boutique enterprises might stay on the
ground, but any mass marketed commodities are going to be made in space.
Manticore's equivalent of Sears is going to have a store in Landing, but
the factory making Craftsman tools, and Kenmore appliances is going to
be out in space somewhere.
Are you sure giant space stations wouldn't obstruct your view from the
ground? ?*^)

To repeat the obvious there is nothing about free fall and having to deal
with extremes of temperatures and a vacuum that strikes me as being a big
advantage for most manufacturing. They are more likely to be an expense. You
might want to look up how much water is used by manufacturing. A paper mill
needs vast amounts of it and they do make packaging and that packaging
material is not likely to get replaced by anything else because organic
fiber is cheap, works, and is renewable.

Plastics made from crude oil will in the end become costly as the stocks of
crude oil are consumed with the most disirable and easiest to exploit being
used up first. In 200 years cruded oil won't be cheap on Earth and it
shouldn't be cheap on Manticore so organic fiber is going to be a material
with a future.

A local business makes carbon blocks that are shipped all over the planet to
line furnaces and a major reason they are here is they need a lot of clean
water and they can get it cheap here. Their raw material is natural gas
which is piped in. This process would not be cheaper in a space station.

Assembling space ships and such would obviously be cheaper in space as would
building space stations. I would assume some chemical processes would be as
well but so far people have had a hard time finding anything that is cheaper
to make in space.
Post by Don Sample
Post by deowll
You still
need to recycle the waste that is left over. You do not want to start
throwing away mass by dumping it into the nearest star.
You don't dump your waste into a star. You keep it. Space is big.
This century's waste is next century's valuable raw material. All of
the tailings from all of Earth's mines could be dumped into the
Earth-Sun L4 and L5 orbits without bothering anyone.
One word: Volatiles. They are used in staggering amounts in manufacturing.
Post by Don Sample
Post by deowll
Post by Loren Pechtel
That doesn't change the fact that one tug can sweep any given low
orbit in a month.
How? I try to visualize it and it doesn't work. A lot of junk is going to be
in orbits that vary from highly elliptical to circular from every compass
direction.
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
You'd need to spend a month with your wedge up parked in one location to be
99% certain that you got every item whose orbit passed through that
location. At some point you just start trying to vaporize every thing you
can detect with a laser and accept the fact that you are going to take
damage from micro meteorites. Hitting a wedge isn't going to actually cause
mass to vanish anyway and neither is a laser. At best it vaporizes it. Some
would escape orbit but a lot of it would still be around. You are basically
just making the grit finer and obstructing the sunlight. The space around
the planet would end up with a fog of ultra fine dust. If something in orbit
had a charge I suppose the dust would stick to it and the dust might
actually clump if it had a charge. Of course all the volatile chemicals that
was released including water would already be out there doing something.

Still sounds like a God awful mess to me.

I do not actually want DW to delay his next book by addressing these issues.
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Loren Pechtel
2010-02-20 19:25:18 UTC
Permalink
Post by Don Sample
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
Nitpick: The station was pretty low. There are no highly elliptical
orbits with an apogee at the station's level.
deowll
2010-02-21 00:35:17 UTC
Permalink
Post by Loren Pechtel
Post by Don Sample
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
Nitpick: The station was pretty low. There are no highly elliptical
orbits with an apogee at the station's level.
No a lot of stations got hit. Some of them were pretty low and some were God
knows how far out.
Loren Pechtel
2010-02-21 20:25:15 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by Don Sample
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
Nitpick: The station was pretty low. There are no highly elliptical
orbits with an apogee at the station's level.
No a lot of stations got hit. Some of them were pretty low and some were God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
deowll
2010-02-22 05:40:08 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Post by Loren Pechtel
Post by Don Sample
But all of those highly elliptical orbits have an apogee, or perigee at
the altitude of the original, destroyed station. Once you've spent a
month sweeping that orbit clear, you'll have caught pretty much
everything that can intercept that orbit.
Nitpick: The station was pretty low. There are no highly elliptical
orbits with an apogee at the station's level.
No a lot of stations got hit. Some of them were pretty low and some were God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
Don Sample
2010-02-22 06:41:15 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some were God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-02-23 06:28:27 UTC
Permalink
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were
God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
If you think that I think you missed something huge because Manticore is
_not_ going to take a major hit in the economy due to a reduction in
military exports.

Manticore as you may recall is not much on selling its military hardware.
They prefer to give it away though none of the people they give it to
actually want it at least not the way they get it.

According to Manticore characters Manticore is going to take a major
economic hit because of a major reduction in high tech manufactured products
being exported because that manufacturing was occurring in space and got
taken out. Unless you are claiming that this manufacturing was occurring in
a navel yard or navel research station then it pretty much had to be
somewhere else.

If it wasn't in civilian space stations where do you think it was occurring?
Post by Don Sample
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
Terry FitzSimons
2010-02-26 17:39:38 UTC
Permalink
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some were God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few choke
points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.

Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.

But there is the notion of "Better safe than sorry." to consider. If there
was sufficient coverage of the available missiles, they may have decided to
put some of the overkill on the civilian structures, "Just to make sure
they were not converted". Plus the problem of the missiles not finding the
Primary or Secondary targets and settling for what they could find.

HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--

Terry FitzSimons
***@mintel.net
Loren Pechtel
2010-02-27 03:02:50 UTC
Permalink
On Fri, 26 Feb 2010 12:39:38 -0500, Terry FitzSimons
Post by Terry FitzSimons
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few choke
points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Yeah--I see Hephaestus as basically a city in space with a major
military component but no more entirely military than other military
cities in the world.
deowll
2010-02-27 06:06:12 UTC
Permalink
Post by Terry FitzSimons
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were
God
knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few choke
points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. If there
was sufficient coverage of the available missiles, they may have decided to
put some of the overkill on the civilian structures, "Just to make sure
they were not converted". Plus the problem of the missiles not finding the
Primary or Secondary targets and settling for what they could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack were
constantly worrying about did they have enough missiles in the attack.

How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me that
something besides the research station and the navy yards got taken out.

"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."



Since a ship unloading passengers was also noted as being destroyed I'd have
to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?



Since something less than 10% of the shipyards were still there we are left
to wonder what the heck that part did or could do after the attacks.



However it must be noted that 40,000 ship yard personnel were captured by
Haven at Grindlesbane. They are still alive.
Terry FitzSimons
2010-03-02 17:12:29 UTC
Permalink
Post by deowll
Post by Terry FitzSimons
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were God knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few
choke points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. If
there was sufficient coverage of the available missiles, they may have decided
to put some of the overkill on the civilian structures, "Just to make sure
they were not converted". Plus the problem of the missiles not finding
the Primary or Secondary targets and settling for what they could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. Why
list the multi-million of people being killed just to show where they died.
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack were
constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize they
were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."

Apparently they had enough to do the job.
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me that
something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd have
to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for maintenance,
I would agree the list is not all inclusive as it doesn't run even 1
million names. Might be nice to have a list of all the captains of ships
killed, so we would know the names of the ships killed.

Well if http://en.wikipedia.org/wiki/Lagrangian_point is correct 5 per
planet, 2 major and three minor. The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are left
to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Post by deowll
However it must be noted that 40,000 ship yard personnel were captured by
Haven at Grindlesbane. They are still alive.
Yep, wonder just which POW enclave they are moldering away in.
--

Terry FitzSimons
***@mintel.net
deowll
2010-03-03 06:54:31 UTC
Permalink
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by Don Sample
Post by deowll
Post by Loren Pechtel
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were God knows how far out.
Multiple stations? I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was research only. The other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. The cell phone manufacturing stations got left alone. The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few
choke points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. If
there was sufficient coverage of the available missiles, they may have decided
to put some of the overkill on the civilian structures, "Just to make sure
they were not converted". Plus the problem of the missiles not finding
the Primary or Secondary targets and settling for what they could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
Post by Terry FitzSimons
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack were
constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize they
were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
Post by Terry FitzSimons
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me that
something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd have
to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance,
I would agree the list is not all inclusive as it doesn't run even 1
million names. Might be nice to have a list of all the captains of ships
killed, so we would know the names of the ships killed.
Well if http://en.wikipedia.org/wiki/Lagrangian_point is correct 5 per
planet, 2 major and three minor. The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are left
to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.

I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.

DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.

I don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
Post by Terry FitzSimons
Post by deowll
However it must be noted that 40,000 ship yard personnel were captured by
Haven at Grindlesbane. They are still alive.
Yep, wonder just which POW enclave they are moldering away in.
--
Terry FitzSimons
Doug Jones
2010-03-03 20:53:37 UTC
Permalink
Post by deowll
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
I don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
I think that Manticore's "obsolete" destroyers or cruisers in
mothballs would be a massive upgrade in capability for the various
Talbot Quadrant system defense forces. DW has already alluded to the
fact that even those are still better than much of what the Solarian's
possess in those classes, let alone any pirates. Putting those back
in to service that way would relieve much of the stress on the RMN,
while at the same time starting the integration of forces into RMN
technology.
deowll
2010-03-04 03:22:17 UTC
Permalink
Post by Doug Jones
Post by deowll
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
I don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
I think that Manticore's "obsolete" destroyers or cruisers in
mothballs would be a massive upgrade in capability for the various
Talbot Quadrant system defense forces. DW has already alluded to the
fact that even those are still better than much of what the Solarian's
possess in those classes, let alone any pirates. Putting those back
in to service that way would relieve much of the stress on the RMN,
while at the same time starting the integration of forces into RMN
technology.
What he has done is send in some LAC to be scattered out only I don't think
that has happened however LAC are as staked out as a fortress with no
ability to retreat and DW, oddly enough, in an earlier post said that if you
were going to spend money you ought to spend money on ftl capable ships
rather than a large LAC.

I don't think the native Talbot Cluster defence forces amount to much. Can
you find me anything that suggests otherwise? Some had at most a fortress
and I think one had a couple of LAC that were were being ignored by a couple
of boogies that passed through every so often. I think the most advanced
systems actually had ftl capable warships but nobody that I can recall
claimed they were hot snot.
Michael R N Dolbear
2010-03-05 15:15:43 UTC
Permalink
Post by Doug Jones
I think that Manticore's "obsolete" destroyers or cruisers in
mothballs would be a massive upgrade in capability for the various
Talbot Quadrant system defense forces. DW has already alluded to the
fact that even those are still better than much of what the
Solarian's
Post by Doug Jones
possess in those classes, let alone any pirates. Putting those back
in to service that way would relieve much of the stress on the RMN,
while at the same time starting the integration of forces into RMN
technology.
They have probably long since been activated and sent to Silesia and
Talbott.

Remember the /Aria/ in SoSag, commanded by a Lieutenant ?

The ones that were "not economic to upgrade" were probably broken or
stripped for spares.
--
Mike D
deowll
2010-03-06 05:06:56 UTC
Permalink
Post by Doug Jones
Post by Doug Jones
I think that Manticore's "obsolete" destroyers or cruisers in
mothballs would be a massive upgrade in capability for the various
Talbot Quadrant system defense forces. DW has already alluded to the
fact that even those are still better than much of what the
Solarian's
Post by Doug Jones
possess in those classes, let alone any pirates. Putting those back
in to service that way would relieve much of the stress on the RMN,
while at the same time starting the integration of forces into RMN
technology.
They have probably long since been activated and sent to Silesia and
Talbott.
Remember the /Aria/ in SoSag, commanded by a Lieutenant ?
The ones that were "not economic to upgrade" were probably broken or
stripped for spares.
The reasons DW gave for not putting the ships in service are:

1) Lack of trained personal (True in a way but Not valid.They had sources of
adequate recruits to man many of the DD using people that were citizens of
the Star Empire if not the Star Kingdom.)

2) Cost (clearly not completely valid. There were ways to transfer some of
that to locations like Talbot.)

3) Afraid that military secrets might get out (They've run worse risks
turning over tech to the Andies and others.)

4) having more forces in Talbot, etc. might attract hostile forces (Not
having forces in the region means anybody can move in and take over and what
DW does have outside Manticore is stretched thin and running blind. Putting
some of these units in Talbot would have vastly improved the situation
intelligence wise and helped set on local problem people. Silesia would have
almost certainly been the same but again it might have taken some of the
edge of desperation off what was going on.)

5) During another post he basically said he is writing to a formula and this
would get in the way. ( I do believe that. He wants the Star Empire in
desperate straights using uber tech to hold off overwhelming numbers. This
is more or less how he's run book after book in in the Haven/Manticore war
and he doesn't want to bother with dealing with the kind of situation he
created when some how or other the Star Empire got created. I thank that
using ships that are a long way from his best tech is getting in the way of
DWs vision of how events _should_ be unfolding and expanding the support
base of the Star Empire's military power does the same thing at this point
in time. To a few of his more ardent fans the result is slightly jaring
because he doesn't seem to be completely reacting to the situation as it
exists in the books but rather to the situation he meant to create but
didn't. To be blunt he is tending to ignore the existance of the Star Empire
except Talbot. As he noted Manticore is the key because if it falls the rest
goes but...He isn't using anything in the larger Star Empire as an asset. In
the last book both Grayson and the Andies have vanished. Enter the Republic
stage right.

6) The ships were on a list he posted after the battle of Manticore as being
mostly (totally?) mothballed. Nothing on them could have been reused on
larger more modern ships nor were they wasting time building new units that
size in Manticore's ship yards when they were straining every resource in
system to rebuild Home Fleet. They could have used the DD for raw material
but off hand I don't see much reason to do that as long as they had adequate
supplies of raw materials and of course they did have the old Havenite
fleets or what was left of them they could recycle. There would have been
enough raw material in them to build all the ships that Manticore built
after the battle of Manticore.

7) I'm not exactly sure why DW listed the DD as existing because the list
was a dump in response to the question by many of what was left after the
battle of Manticore. He had to have pretty much pulled the number out of his
bleep so he could have said anything. For some reason he came up with as I
recall something well over a hundred. Even if he'd said zero I would have
suggested that somebody including the commercial yards build some small fast
hulls with decent electronics and a decent weapons load and send them out to
help keep an eye on things. You could have built the hulls, life supports
and power plants either in Talbot or Silesia and shipped them back to have
better drive systems installed and be wired and armed in Manticore or sent
the drives, electronics and weapons systems to the yards to be installed
there.

I'm going to note here that DD we used during world war II in the North
Atlantic were using a commercial trowler hull because they could handle
rough seas with the best electronics and sonar we could mass produce for
them. The weapons systems themselves were less than spectacular but they got
the job done against subs and they were loaded down with depth charges, AA,
and a modest gun load.
Post by Doug Jones
--
Mike D
Terry FitzSimons
2010-03-04 01:15:33 UTC
Permalink
Post by deowll
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". Plus the problem of the missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. As far as Manticore knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Post by deowll
Post by Terry FitzSimons
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. At Pearl Harbor you could still use the
port facilities.
Post by deowll
Post by Terry FitzSimons
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me
that something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well if http://en.wikipedia.org/wiki/Lagrangian_point is correct 5 per
planet, 2 major and three minor. The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Post by deowll
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
Were. They can run home and tell where they were. No guarantee that they
are going to hang around.
Post by deowll
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
What you really think that the Admiralty House shuts down just because the
Star Castle briefings isn't included. If he needs filler, he'll probably
put it in.
Post by deowll
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
We have already seen what happen when the third-world gets its hands on a
Peep BattleCruiser and you think they would do better in a more advanced
ship, abit smaller though.
Post by deowll
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
Why waste the manpower and ships jumping on all the hyper ghosts that are
popping up all of the time. Its better to drop a Division of 4 DD's on the
ghost and a Division of 4 short to see if anyone is coming in on their
impellers, than just dump a Squadron of 16 DD's on the ghost to see if
anyone is just setting out there waiting for them to pop up and ask "What's
up, Doc?"
Post by deowll
I don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
Silesia is probably seen as a security risk still. There is still not
enough generational drift for them to been seen as a safe bet yet in large
numbers.
Post by deowll
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
You must like risking people taking over the ship to go pirating.
--

Terry FitzSimons
***@mintel.net
deowll
2010-03-04 05:02:02 UTC
Permalink
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
I think you need to reread the attack. If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". Plus the problem of the missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. As far as Manticore knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.

Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. At Pearl Harbor you could still use the
port facilities.
The port of Pearl Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me
that something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well if http://en.wikipedia.org/wiki/Lagrangian_point is correct 5 per
planet, 2 major and three minor. The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.

There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or Trevers Star to
work on these ships should be possible and some of the yards in Silesia seem
to be up to at least League standards. Spindle is an obvious location to
stick at least a repair facility.

Sure if the bad guys look like they are about to capture the yards you
would have to do what they did at Grindlesbane. Fear of such an event is an
excuse that DW used.

I'm confident DW does know this but he is writing to a formula and maybe he
considers having stuff like this going on even as background a distraction
he can do without. I do not see how he can keep up with all the threads he
already has in play.
Post by Terry FitzSimons
Post by deowll
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
Were. They can run home and tell where they were. No guarantee that they
are going to hang around.
So you don't think governments and military organizations need a nervous
system? Interesting. You'd just park everything in orbit and wait for word
of various disasters to drift in and then do nothing because the news would
be old and the bad guys might be gone. Sounds like a sure fire method to
ensure a great victory... for the other side that is.
Post by Terry FitzSimons
Post by deowll
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
What you really think that the Admiralty House shuts down just because the
Star Castle briefings isn't included. If he needs filler, he'll probably
put it in.
I'm trying to recall where he devoted one line to noting that kind of
information was collected and not having much luck other than the instance I
noted.
Post by Terry FitzSimons
Post by deowll
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
We have already seen what happen when the third-world gets its hands on a
Peep BattleCruiser and you think they would do better in a more advanced
ship, abit smaller though.
Are you talking about Grayson? Because if you aren't they fit the bill
anyway. Are you talking about Torch? They also fit the bill. If you aren't
maybe you'd better rethink your entire argument.
Post by Terry FitzSimons
Post by deowll
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
Why waste the manpower and ships jumping on all the hyper ghosts that are
popping up all of the time. Its better to drop a Division of 4 DD's on the
ghost and a Division of 4 short to see if anyone is coming in on their
impellers, than just dump a Squadron of 16 DD's on the ghost to see if
anyone is just setting out there waiting for them to pop up and ask "What's
up, Doc?"
These ships don't operate in a one demensional universe nor are hyper jumps
absolutely accurate to the last inch. If you aren't lucky your line could
end up above or below them.
Post by Terry FitzSimons
Post by deowll
I don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
Silesia is probably seen as a security risk still. There is still not
enough generational drift for them to been seen as a safe bet yet in large
numbers.
Everybody is a security risk. Take McBride for example. He was about as much
of an insider as his side had. The head of the SLN is an insider but he
rented out League ships. The diplomatic service of both Haven and Manticore
were on the take for Manpower. A Jewish soldier that was about to take part
in a raid just got ten days in the stockade because he put the information
on Twitter! Last week I watched video of a U.S. government employee sell
out his nation for $2000.

You still have to start somewhere and this would be a reasonable somewhere
to start. These ships are not your best hardware. They aren't using your
latest tech. Of course you still need to run security. It would help if the
security people had tree cats.

Of course with the tech that is being developed in the real world I'd say
in ten years at most if you use the best they can tell if you are trying to
be deceitful. In fact I'd say it will be impossible to lie with success
unless you actually believe the lie.
Post by Terry FitzSimons
Post by deowll
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
You must like risking people taking over the ship to go pirating.
If your pirates, buccaneers, privateers can take out the other sides
shipping you haven't just stuck an embargo on them. You have successfully
laid siege and you can starve them until they go under.
I know you most likely missed this but a captured merchant ship is worth a
staggering amount of money both in the HH universe and in Somalia.
Post by Terry FitzSimons
--
Terry FitzSimons
joem256
2010-03-04 23:20:13 UTC
Permalink
Post by deowll
Post by deowll
Post by deowll
I think you need to reread the attack. �If HMSS Hephaestus is a
military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? �I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. �So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. �If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". �Plus the problem of the
missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. �Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. �As far as Manticore
knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. �If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. �All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.
Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by deowll
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. �At Pearl Harbor you could still use
the
port facilities.
The port �of Pearl �Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by deowll
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? �That suggests at least to me
that something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. �How many nodes do we have. �All of the LaGrange
points are a node. �Some of them are better to put major configurations
of
space stations in and others are only good for smaller groups. �Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. �The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. �So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. �They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. �Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went �with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting �blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.
There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or ...
read more �- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
A couple of problems with what you have proposed. I'll grant you that
DD's onboard weapons probably don't need to be touched, their
electronics sure need to be. Plus with the new pods and old still DD
could probably lofe around with ten or so tractrored to its hull they
need to get their targeting links up graded. Between getting them
unmothballed, not a trivial undertaking if you have ever taken a close
look at a mothballed ship, getting everything working, upgrading the
electronics, you have a small, crew intensive largely obsolete
warship. One that doesn't begin to have the passive or active
defenses to live in the current missle rich combat enviroment.
Manticore would be a lot better off simply building LACs, with there
ten man crews, and possible look into building something like an
AWAC's LAC, than to go to all of the trouble taking alot of ships that
will be slower, and order of magnitude more personal intensive, and
probably slower than them, and putting them back into service.
deowll
2010-03-05 03:19:02 UTC
Permalink
Post by deowll
Post by deowll
Post by deowll
I think you need to reread the attack. �If HMSS Hephaestus is a
military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? �I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. �So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. �If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". �Plus the problem of the
missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. �Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. �As far as Manticore
knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. �If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. �All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.
Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by deowll
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. �At Pearl Harbor you could still use
the
port facilities.
The port �of Pearl �Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by deowll
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? �That suggests at least to me
that something besides the research station and the navy yards got
taken
out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. �How many nodes do we have. �All of the LaGrange
points are a node. �Some of them are better to put major
configurations
of
space stations in and others are only good for smaller groups. �Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. �The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. �So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find
parts.
In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. �They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. �Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went �with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting �blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.
There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or ...
read more �- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
A couple of problems with what you have proposed. I'll grant you that
DD's onboard weapons probably don't need to be touched, their
electronics sure need to be. Plus with the new pods and old still DD
could probably lofe around with ten or so tractrored to its hull they
need to get their targeting links up graded. Between getting them
unmothballed, not a trivial undertaking if you have ever taken a close
look at a mothballed ship, getting everything working, upgrading the
electronics, you have a small, crew intensive largely obsolete
warship. One that doesn't begin to have the passive or active
defenses to live in the current missle rich combat enviroment.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
deowll

I think you are confusing these things with wallers or something. They
aren't.

I'm not expecting them to slug it out with the heavy hitters.

They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer had to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.

Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.

To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Manticore would be a lot better off simply building LACs, with there
ten man crews, and possible look into building something like an
AWAC's LAC, than to go to all of the trouble taking alot of ships that
will be slower, and order of magnitude more personal intensive, and
probably slower than them, and putting them back into service.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++=
deowll
Um, exactly how fast is a LAC going to be when it comes to reporting vital
intelligence back to the local Admiral? They don't have FTL. They are stuck
in system and their only options are to win, die, or surrender unless you
also provide a LAC carrier. LACs can't hop around between five or six local
systems keeping an eye out for something the Admiral needs to know or
chase/follow hostiles that are FTL capable to find out where they are going
for resupply or what ever.

With a Carrier a LAC force is a decent option for doing some snooping around
I guess though you might end up having to abandon some of them and their
missiles are short range. The last time I checked a carrier based LAC force
is not cheaper than a moth balled destroyer and the last time I checked
Manticore is no longer able to build LACS. I think I suggested that Spindle
might be good place to manufacture LACS and distroyers but DW must have
thought it messed up the formula. Well actually he said all us crude types
making such suggestions were wrong.

I suppose you could convert a merchant hull to a carrier rather cheaply even
using Cluster resources but they really would need upgraded electronics and
such and they would be fragile.

To repeat in the HH universe as presented small fast military ships should
be out acting as the eyes and ears of ONI, providing protection for
merchant shipping, acting as screening units and reporting back what they
find. If they stumble into more than they can handle they unload their
missile tubes and run for it or just run. They should be faster than
anything else that is armed. That means they should get away and the
information they have gained should get to where it needs to be days faster
than any other option.

DW obviously disagrees. We'll both live.


You have fun now and may God bless and keep you.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Loren Pechtel
2010-03-06 00:13:22 UTC
Permalink
Post by deowll
I think you are confusing these things with wallers or something. They
aren't.
I'm not expecting them to slug it out with the heavy hitters.
They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer had to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.
Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.
To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.
For that matter they could be run with substantially smaller crews
than normal.

The internal weapons would only be for anti-pirate work and they need
not be very well handled for that.

Their real punch would be some pods. These would be along the lines
of the Andermani strap-on types--they could sit there on the hull
until needed. If a Sollie wanders by they fire their pods and then
haul ass out of there if the Sollie isn't a ball of plasma. They
never come anywhere near conventional missile range.

Without an envelopment the Sollies have no hope of doing anything to
them and it would take a bunch of Sollies in a group to hope to shoot
down all of the missiles.

If they were the latest weapons in the pods I suspect a destroyer
could even take down a Sollie waller.
deowll
2010-03-06 05:13:27 UTC
Permalink
Post by Loren Pechtel
Post by deowll
I think you are confusing these things with wallers or something. They
aren't.
I'm not expecting them to slug it out with the heavy hitters.
They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer had to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.
Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.
To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.
For that matter they could be run with substantially smaller crews
than normal.
The internal weapons would only be for anti-pirate work and they need
not be very well handled for that.
Their real punch would be some pods. These would be along the lines
of the Andermani strap-on types--they could sit there on the hull
until needed. If a Sollie wanders by they fire their pods and then
haul ass out of there if the Sollie isn't a ball of plasma. They
never come anywhere near conventional missile range.
Without an envelopment the Sollies have no hope of doing anything to
them and it would take a bunch of Sollies in a group to hope to shoot
down all of the missiles.
If they were the latest weapons in the pods I suspect a destroyer
could even take down a Sollie waller.
Agreed. In fact any small fast ship with good sensors and the electronics to
control the pods could pretty much do the same thing. A tin can with a
sledge hammer.
r***@gmail.com
2010-03-07 20:00:16 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by deowll
I think you are confusing these things with wallers or something. They
aren't.
I'm not expecting them to slug it out with the heavy hitters.
They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer had to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.
Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.
To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.
For that matter they could be run with substantially smaller crews
than normal.
The internal weapons would only be for anti-pirate work and they need
not be very well handled for that.
Their real punch would be some pods.  These would be along the lines
of the Andermani strap-on types--they could sit there on the hull
until needed.  If a Sollie wanders by they fire their pods and then
haul ass out of there if the Sollie isn't a ball of plasma.  They
never come anywhere near conventional missile range.
Without an envelopment the Sollies have no hope of doing anything to
them and it would take a bunch of Sollies in a group to hope to shoot
down all of the missiles.
If they were the latest weapons in the pods I suspect a destroyer
could even take down a Sollie waller.
Agreed. In fact any small fast ship with good sensors and the electronics to
control the pods could  pretty much do the same thing. A tin can with a
sledge hammer.
No. The problem is that an obsolete tin can has only enough fire
control channels for its own tubes. The missiles in the pods are
impressive, but limited to what an obsolete tin can can control, not
even a flotilla of the old destroyers will be much of a threat to a
sollie waller, especially as the old ships lack Apollo FTL missile
datalinks.
deowll
2010-03-07 23:27:04 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by deowll
I think you are confusing these things with wallers or something. They
aren't.
I'm not expecting them to slug it out with the heavy hitters.
They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer
had
to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.
Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.
To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.
For that matter they could be run with substantially smaller crews
than normal.
The internal weapons would only be for anti-pirate work and they need
not be very well handled for that.
Their real punch would be some pods. These would be along the lines
of the Andermani strap-on types--they could sit there on the hull
until needed. If a Sollie wanders by they fire their pods and then
haul ass out of there if the Sollie isn't a ball of plasma. They
never come anywhere near conventional missile range.
Without an envelopment the Sollies have no hope of doing anything to
them and it would take a bunch of Sollies in a group to hope to shoot
down all of the missiles.
If they were the latest weapons in the pods I suspect a destroyer
could even take down a Sollie waller.
Agreed. In fact any small fast ship with good sensors and the electronics to
control the pods could pretty much do the same thing. A tin can with a
sledge hammer.
No. The problem is that an obsolete tin can has only enough fire
control channels for its own tubes. The missiles in the pods are
impressive, but limited to what an obsolete tin can can control, not
even a flotilla of the old destroyers will be much of a threat to a
sollie waller, especially as the old ships lack Apollo FTL missile
datalinks.

===================================================================
What makes you think, "Any small fast ship," has to be an old destroyer?

What part of, "...and the electronics to control the pods..." did you not
understand? ?;^)

If you just stuck a fusion power plant in a small hull with powerful drives,
good sensors, stap on flat pack pods or even something older, and the
electronics to control the pods, which to me would include the contents of
same, it would make a powerful, cheap DD even though it lacked armor and
most of the frills of warships. Please note that this little beauty does not
match normal military spec at all.

It could patrol a region and if something nasty showed up it could make them
bleed. If the damage was less than it took to stop the bad guys it could
outrun anything less than the new high speed Mesan drives which in a larger
ship might or might not be faster in a sprint than the DD if the DD is
running at emergancy levels. I don't think DW has made that exactly clear
yet especially when you consider this thing should be able to accelerate
it's very limited mass after unloading its pods much faster than a heavier
ships with equevalant drives.

There is also a question in my mind about just exactly what it would take
to be a threat to a Sollie Waller. Their drives are on the outside. If you
knocked out their FTL drives they aren't going anywhere until the drives are
repaired. I'm pretty sure they aren't going to like being kissed this way
even if the ships are still operational. They also aren't going to run down
anything with fast drives. I have my doubts they could catch a fast merchant
ship though I expect they could catch a slow merchant ship. Last and not
least who the heck suggested that DD slug it out against wallers? It wasn't
me. It isn't a DDs job and this thing isn't a full fledged DD. In any case
when wallers show up the normal traditional function of DD is to report it
to the proper authorities as fast as they can while staying out of range.
Frontier Fleet on the other hand in their much smaller ships would most
likely find these tin cans to be extremely unpleasant due entirely to the
limited range of their own missiles, their limited EW, and the fact that
they simply can't catch the dratted things.

What Frontier fleet would need to change this is longer range missiles and
more and better EW. They still couldn't catch the DD even assuming drives of
equal quality so the DD could still go running to Mamma and tell on the
nasty people. Since that is in many ways it's main function it would still
be useful.

Um, if the DD is being chased I suppose the DD could set a pod to mine mode
and drop it off. Trying to detect the thing before you got close enough to
activate the mine or spread out enough to avoid setting the mine off while
continuing the chase would be complex.
Loren Pechtel
2010-03-08 00:19:04 UTC
Permalink
Post by r***@gmail.com
Post by deowll
Agreed. In fact any small fast ship with good sensors and the electronics to
control the pods could  pretty much do the same thing. A tin can with a
sledge hammer.
No. The problem is that an obsolete tin can has only enough fire
control channels for its own tubes. The missiles in the pods are
impressive, but limited to what an obsolete tin can can control, not
even a flotilla of the old destroyers will be much of a threat to a
sollie waller, especially as the old ships lack Apollo FTL missile
datalinks.
Apollo missiles still work without Apollo command links--you still get
8 missiles for 1 channel even though you don't get the FTL command
capability. We saw that in Spindle.
joem256
2010-03-08 05:21:38 UTC
Permalink
Post by deowll
Post by deowll
Post by Terry FitzSimons
Post by deowll
I think you need to reread the attack. If HMSS Hephaestus is a
military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? I think Weber is using the
same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. So the
cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider.
If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". Plus the problem of the
missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually.
Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. As far as Manticore
knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.
Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by deowll
Post by Terry FitzSimons
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. At Pearl Harbor you could still use
the
port facilities.
The port of Pearl Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by deowll
Post by Terry FitzSimons
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me
that something besides the research station and the navy yards got
taken
out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major
configurations
of
space stations in and others are only good for smaller groups. Some
one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointiscorrect 5 per
planet, 2 major and three minor. The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find
parts.
In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. They may
still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.
There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or ...
read more - Hide quoted text -
- Show quoted text -- Hide quoted text -
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A couple of problems with what you have proposed. �I'll grant you that
DD's onboard weapons probably don't need to be touched, their
electronics sure need to be. �Plus with the new pods and old still DD
could probably lofe around with ten or so tractrored to its hull they
need to get their targeting links up graded. �Between getting them
unmothballed, not a trivial undertaking if you have ever taken a close
look at a mothballed ship, getting everything working, upgrading the
electronics, you have a small, crew intensive largely obsolete
warship. �One that doesn't begin to have the passive or active
defenses to live in the current missle rich combat enviroment.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
deowll
I think you are confusing these things with wallers or something. They
aren't.
I'm not expecting them to slug it out with the heavy hitters.
They are already well enough armed that a couple of Frontier Fleet ships
showing up could expect to get their bells rung even if the Destroyer had to
with draw before Frontier/Battle Fleet got near enough to use their
missiles. The destroyer would have a good electronic signature on the SLN
ships and they could report back to the big boys a lot faster than a
merchant could hope to make the trip. I can't know how old all of the
destroyers are but if they have two stage missiles and the electronics that
go with that they would still be much more advanced than anything the
Sollies have and much faster.
Send in a crew and let them work up the destroyier or even do it at Spendle.
Part of the purpose of using these ships is training.
To repeat as I see it one of the advantges of these ships is they aren't
Manticores best tech so if one of them gets captured less is lost and they
cost nothing to make because Mantricore already has them. My gripe is they
are a usful resource that isn't being properly exploited.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Manticore would be a lot better off simply building LACs, with there
ten man crews, and possible look into building something like an
AWAC's LAC, than to go to all of the trouble taking alot of ships that
will be slower, and order of magnitude more personal intensive, and
probably slower than them, and putting them back into service.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++�+++++++++++++++=
deowll
Um, exactly how fast is a LAC going to be when it comes to reporting vital
intelligence back to the local Admiral? They don't have FTL. They are stuck
in system and their only options are to win, die, or surrender unless you
also provide a LAC carrier. LACs can't hop around between �five or six local
systems keeping an eye out for something the Admiral needs to know or
chase/follow hostiles that are FTL capable to find out where they are going
for resupply or what ever.
With a Carrier a LAC force is a decent option for doing some snooping around
I guess though you might end up having to abandon some of them and their
missiles are short range. The last time I checked a carrier based LAC force
is not cheaper than a moth �balled destroyer and the last time I checked
Manticore is no longer able to build LACS. I think I suggested that Spindle
might be good place to manufacture LACS and distroyers but DW must have
thought it messed up the formula. Well actually he said all us crude types
making such suggestions were wrong.
I suppose you could convert a merchant hull to a carrier rather cheaply even
using Cluster resources but they really would �need upgraded electronics and
such and they would be fragile.
To repeat in the HH universe as presented �small fast military ships should
be out acting as the eyes and ears of �ONI, providing protection for
merchant shipping, acting as screening units and reporting back what they
find. If they stumble into more than they can handle they unload their
missile tubes and run for it or just run. They should be faster than
anything else that is armed. That means they should get away and the
information they have gained should get to where it needs to be days faster
than any other option.
DW obviously disagrees. We'll both live.
�You have fun now and may God bless and keep you.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++�+++++++++++++++++++++++++++++++++++++++++++++++++++++
All right, I missed something in your post, I thought you were looking
for convoy escorts, rather than scouts. The DD's would not have
internal MDM capabilities, the first Manti DD to have that capabliltiy
is the Rolands, which is their newest design. For Long range scouting
I can see maybe bringing some older DD's out of mouthballs, but
seriously, there is alot more to this than sending some people aboard
and turning systems on. While they would not have to be preserved to
the same level that you would have to do if you were protecting the
interiors of the ships from the elements. You would have to make sure
that the equipement themselves were protected from degradation. Even
if they just opened them to vacum and let them sit, you would still
have to go through ever inch of the ship and check to make sure all
systems were active, there had been no failures of systems. Once that
was done, you need to up grade the systems to what ever level you
want. Train the crews, get the spun up with their new commands.

It would in all likelyhood quicker than new construction, but I don't
know by how much.
Loren Pechtel
2010-03-09 00:22:19 UTC
Permalink
Post by joem256
All right, I missed something in your post, I thought you were looking
for convoy escorts, rather than scouts. The DD's would not have
internal MDM capabilities, the first Manti DD to have that capabliltiy
is the Rolands, which is their newest design. For Long range scouting
I can see maybe bringing some older DD's out of mouthballs, but
seriously, there is alot more to this than sending some people aboard
and turning systems on. While they would not have to be preserved to
the same level that you would have to do if you were protecting the
interiors of the ships from the elements. You would have to make sure
that the equipement themselves were protected from degradation. Even
if they just opened them to vacum and let them sit, you would still
have to go through ever inch of the ship and check to make sure all
systems were active, there had been no failures of systems. Once that
was done, you need to up grade the systems to what ever level you
want. Train the crews, get the spun up with their new commands.
It would in all likelyhood quicker than new construction, but I don't
know by how much.
They would also be useful in a system defense role. The Sollies could
take the place away but only at high cost and without harming
Manticore's warships at all.
deowll
2010-03-09 05:35:39 UTC
Permalink
Post by Loren Pechtel
Post by joem256
All right, I missed something in your post, I thought you were looking
for convoy escorts, rather than scouts. The DD's would not have
internal MDM capabilities, the first Manti DD to have that capabliltiy
is the Rolands, which is their newest design. For Long range scouting
I can see maybe bringing some older DD's out of mouthballs, but
seriously, there is alot more to this than sending some people aboard
and turning systems on. While they would not have to be preserved to
the same level that you would have to do if you were protecting the
interiors of the ships from the elements. You would have to make sure
that the equipement themselves were protected from degradation. Even
if they just opened them to vacum and let them sit, you would still
have to go through ever inch of the ship and check to make sure all
systems were active, there had been no failures of systems. Once that
was done, you need to up grade the systems to what ever level you
want. Train the crews, get the spun up with their new commands.
It would in all likelyhood quicker than new construction, but I don't
know by how much.
They would also be useful in a system defense role. The Sollies could
take the place away but only at high cost and without harming
Manticore's warships at all.
Exactly. The Sollies might well be able to chase one or more of these units
out of a system but not without getting a bloody nose. The little guys could
leave and return and repeat. They could attack the system the Sollies came
from going after ships or orbitals. It isn't likely the Sollie sector
commanders would find this sort of crap to be a rewarding experience they'd
want to continue. The natural reaction is to keep your own ships home to
defend your systems especially if you are warned to mind your own business
unless you want more of the same.
Loren Pechtel
2010-03-11 00:21:40 UTC
Permalink
Post by deowll
Post by Loren Pechtel
Post by joem256
All right, I missed something in your post, I thought you were looking
for convoy escorts, rather than scouts. The DD's would not have
internal MDM capabilities, the first Manti DD to have that capabliltiy
is the Rolands, which is their newest design. For Long range scouting
I can see maybe bringing some older DD's out of mouthballs, but
seriously, there is alot more to this than sending some people aboard
and turning systems on. While they would not have to be preserved to
the same level that you would have to do if you were protecting the
interiors of the ships from the elements. You would have to make sure
that the equipement themselves were protected from degradation. Even
if they just opened them to vacum and let them sit, you would still
have to go through ever inch of the ship and check to make sure all
systems were active, there had been no failures of systems. Once that
was done, you need to up grade the systems to what ever level you
want. Train the crews, get the spun up with their new commands.
It would in all likelyhood quicker than new construction, but I don't
know by how much.
They would also be useful in a system defense role. The Sollies could
take the place away but only at high cost and without harming
Manticore's warships at all.
Exactly. The Sollies might well be able to chase one or more of these units
out of a system but not without getting a bloody nose. The little guys could
leave and return and repeat. They could attack the system the Sollies came
from going after ships or orbitals. It isn't likely the Sollie sector
commanders would find this sort of crap to be a rewarding experience they'd
want to continue. The natural reaction is to keep your own ships home to
defend your systems especially if you are warned to mind your own business
unless you want more of the same.
For that matter they could be *VERY* nasty used in an offensive role.
Drop sublight well out, boost to .8c and come barreling in. Look the
situation over, fire your ordinance at the juciest targets and leave.
Sollie-level system defenses won't stand a chance. A Sollie missile
needs a nearly head-on shot to engage a ship at .8c and the Mantie DD
doesn't need to come close enough to it's targets to permit that, nor
does it need to come anywhere near anyone's energy envelope.

If the missiles have a straight run in and use the last of their
drives they'll attack at .97c. (.8c for the ship, .83c for the
missile drives.) Think the Sollie defenses will stop *ANY* of them??
deowll
2010-03-11 08:38:18 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Post by Loren Pechtel
Post by joem256
All right, I missed something in your post, I thought you were looking
for convoy escorts, rather than scouts. The DD's would not have
internal MDM capabilities, the first Manti DD to have that capabliltiy
is the Rolands, which is their newest design. For Long range scouting
I can see maybe bringing some older DD's out of mouthballs, but
seriously, there is alot more to this than sending some people aboard
and turning systems on. While they would not have to be preserved to
the same level that you would have to do if you were protecting the
interiors of the ships from the elements. You would have to make sure
that the equipement themselves were protected from degradation. Even
if they just opened them to vacum and let them sit, you would still
have to go through ever inch of the ship and check to make sure all
systems were active, there had been no failures of systems. Once that
was done, you need to up grade the systems to what ever level you
want. Train the crews, get the spun up with their new commands.
It would in all likelyhood quicker than new construction, but I don't
know by how much.
They would also be useful in a system defense role. The Sollies could
take the place away but only at high cost and without harming
Manticore's warships at all.
Exactly. The Sollies might well be able to chase one or more of these units
out of a system but not without getting a bloody nose. The little guys could
leave and return and repeat. They could attack the system the Sollies came
from going after ships or orbitals. It isn't likely the Sollie sector
commanders would find this sort of crap to be a rewarding experience they'd
want to continue. The natural reaction is to keep your own ships home to
defend your systems especially if you are warned to mind your own business
unless you want more of the same.
For that matter they could be *VERY* nasty used in an offensive role.
Drop sublight well out, boost to .8c and come barreling in. Look the
situation over, fire your ordinance at the juciest targets and leave.
Sollie-level system defenses won't stand a chance. A Sollie missile
needs a nearly head-on shot to engage a ship at .8c and the Mantie DD
doesn't need to come close enough to it's targets to permit that, nor
does it need to come anywhere near anyone's energy envelope.
If the missiles have a straight run in and use the last of their
drives they'll attack at .97c. (.8c for the ship, .83c for the
missile drives.) Think the Sollie defenses will stop *ANY* of them??
Not for some time.

Doug Jones
2010-03-05 04:03:56 UTC
Permalink
Post by joem256
Post by deowll
Post by deowll
Post by deowll
I think you need to reread the attack. ?If HMSS Hephaestus is a
military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? ?I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. ?So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. ?If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". ?Plus the problem of the
missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. ?Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. ?As far as Manticore
knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. ?If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same conclusion. And
the problem is the same for the Alignment. ?All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.
Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by deowll
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. ?At Pearl Harbor you could still use
the
port facilities.
The port ?of Pearl ?Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by deowll
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? ?That suggests at least to me
that something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. ?How many nodes do we have. ?All of the LaGrange
points are a node. ?Some of them are better to put major configurations
of
space stations in and others are only good for smaller groups. ?Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it doesn't run
even 1 million names. Might be nice to have a list of all the captains of
ships killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. ?The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. ?So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. ?They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. ?Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went ?with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting ?blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.
There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or ...
read more ?- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
A couple of problems with what you have proposed. I'll grant you that
DD's onboard weapons probably don't need to be touched, their
electronics sure need to be. Plus with the new pods and old still DD
could probably lofe around with ten or so tractrored to its hull they
need to get their targeting links up graded. Between getting them
unmothballed, not a trivial undertaking if you have ever taken a close
look at a mothballed ship, getting everything working, upgrading the
electronics, you have a small, crew intensive largely obsolete
warship. One that doesn't begin to have the passive or active
defenses to live in the current missle rich combat enviroment.
Manticore would be a lot better off simply building LACs, with there
ten man crews, and possible look into building something like an
AWAC's LAC, than to go to all of the trouble taking alot of ships that
will be slower, and order of magnitude more personal intensive, and
probably slower than them, and putting them back into service.
I think you're confusing missions. What I've suggested is that they
be deployed to system defense forces in Talbot. I think the other's
are suggesting that they could be very useful in Silesia or Talbot,
and modified there as start to upgrade an existing ship building
capability.

The reason I suggested what I did is to put them to use in a
situation where they're not expected to act as a part of a major fleet
action, and they're still more firepower and capability, even
unmodified, than the vast majority of what they would face in their
operational area.

To me, the extra manning requirements are a bonus. If you're trying to
develop an area, and in particular develop a group of trained spacers
whose skills can be upgraded with further training, the manning
requirements of those ships fits the bill. Even the "large"
compliments of the "obsolete" DD's still isn'tin the category of what
a modern cruiser has - you're talking maybe 5000 people per squadron,
assuming a 12 DD squadron with some 400 people per DD. Not even a
major dent in a planetary population. At the same time, you're
building what is, in effect, a reserve force, you're also relieving
the strain on existing high-end ships to patrol a huge area
adequately. The "old" DD's act as "eyes and ears" out there, and are
quite capable of anti-piracy actions on their own.
deowll
2010-03-05 06:27:56 UTC
Permalink
Post by Doug Jones
Post by joem256
Post by deowll
Post by deowll
Post by deowll
I think you need to reread the attack. ?If HMSS Hephaestus is a
military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? ?I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as
dual use, both a civilian and a governmental components. ?So the cell
phone manufacturers are in one (or more) electronics module that are
largely accessible by everyone and the governmental secure cell phones
are made in one (or more) electronics module that are only accessible
via the few choke points with Marine Guards to control the coming and
going from the Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military
use, or could not be easily converted to military use, were not
targeted to get a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. ?If
there was sufficient coverage of the available missiles, they may have
decided to put some of the overkill on the civilian structures, "Just
to make sure they were not converted". ?Plus the problem of the
missiles
not finding the Primary or Secondary targets and settling for what they
could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations
only"
as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles
to
get
I think it is a understandable lack of type being wasted actually. ?Why
list the multi-million of people being killed just to show where
they
died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough
missiles
had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
I think you are missing the experience quotient. ?As far as Manticore
knows
all of the important stuff was blowed up along with a chunk of the less
important stuff. ?If more of the missiles laser heads found targeting
matches and went off, they could come to the same conclusion, if fewer of
the laser heads went off, they would again come to the same
conclusion.
And
the problem is the same for the Alignment. ?All they know is they used
enough to get all of the primary targets destroyed and most of the
secondary and ternary targets as well.
Manticore knows that not a single hardened military target was taken out.
Not one missile was fired at a fortress. No operational military ships were
attacked. Not even the tugs seem to have been targeted though I think one
was taken out by accident. They should be able to import replacements. The
raw materials extraction facilities are intact. Since those are soft targets
if they thought the Alignment had the missiles to take them out they
obviously should have. Everything that was taken out was a setting duck soft
target.
Not a single target was attacked that was going to have any _immediate_
impact on the Star Empires ability to defend itself.
Post by deowll
Post by deowll
the job done and no more if everything went right which they did
which
in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack
were constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize
they were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the
efficacy
of
the as yet untested torpedoes. Those laser heads either never fired
at
all
or else used themselves up picking off chunks of wreckage large
enough
to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
This was better than Pearl Harbor. ?At Pearl Harbor you could still use
the
port facilities.
The port ?of Pearl ?Harbor was a mess with sunken ships all over the place
and you can still get to and from the planets. I'd call it a tie.
Post by deowll
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? ?That suggests at least to me
that something besides the research station and the navy yards got
taken
out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its
dispersed shipyards, along with the better part of five and a half million
trained technicians and naval personnel-and, all too often, their families-had
been wiped out of existence."
A node is a location. ?How many nodes do we have. ?All of the LaGrange
points are a node. ?Some of them are better to put major
configurations
of
space stations in and others are only good for smaller groups. ?Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd
have to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for
maintenance, I would agree the list is not all inclusive as it
doesn't
run
even 1 million names. Might be nice to have a list of all the
captains
of
ships killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. ?The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. ?So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are
left to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find
parts.
In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the
flag
and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
These are the old style, man-power intensive style ships. ?They may still
have near cutting edge weapons and technology that would need to be removed
and replaced with automation to get the crews down from 400+ to around a
low 300. ?Then you would have less capable DD's our there after wasting
time in a refit yard that could have been outfitting a more modern
DD/CL/CA/BC. Or you can tie up more time by swapping out the launchers and
beam weapons to get nearer to modern combat.
Several navies in WW I and WW II actually went ?with that line until they
found out they were about to have no merchant ships to transport anything
and of course they were getting ?blind sided. By WW II they could patrol
using air craft but this isn't an option in this situation. The destroyers
are the aircraft equivalent.
There are plenty of bodies that can be recruited to crew these ships as is
in the vastly expanded Star Empire. Since a destroyer is as much useful as
eyes as it is for fire power you don't have to upgrade them. They aren't
going to take out the heavy hitters anyway. They are going to out run them
and make sure that the information gets where it needs to be days faster
than otherwise. In this case they should be able to give them a bloody nose
before they start running using what they have without an upgrade. Creating
or converting small ship yards in the Cluster, Silesia, or ...
read more ?- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
A couple of problems with what you have proposed. I'll grant you that
DD's onboard weapons probably don't need to be touched, their
electronics sure need to be. Plus with the new pods and old still DD
could probably lofe around with ten or so tractrored to its hull they
need to get their targeting links up graded. Between getting them
unmothballed, not a trivial undertaking if you have ever taken a close
look at a mothballed ship, getting everything working, upgrading the
electronics, you have a small, crew intensive largely obsolete
warship. One that doesn't begin to have the passive or active
defenses to live in the current missle rich combat enviroment.
Manticore would be a lot better off simply building LACs, with there
ten man crews, and possible look into building something like an
AWAC's LAC, than to go to all of the trouble taking alot of ships that
will be slower, and order of magnitude more personal intensive, and
probably slower than them, and putting them back into service.
I think you're confusing missions. What I've suggested is that they
be deployed to system defense forces in Talbot. I think the other's
are suggesting that they could be very useful in Silesia or Talbot,
and modified there as start to upgrade an existing ship building
capability.
The reason I suggested what I did is to put them to use in a
situation where they're not expected to act as a part of a major fleet
action, and they're still more firepower and capability, even
unmodified, than the vast majority of what they would face in their
operational area.
To me, the extra manning requirements are a bonus. If you're trying to
develop an area, and in particular develop a group of trained spacers
whose skills can be upgraded with further training, the manning
requirements of those ships fits the bill. Even the "large"
compliments of the "obsolete" DD's still isn'tin the category of what
a modern cruiser has - you're talking maybe 5000 people per squadron,
assuming a 12 DD squadron with some 400 people per DD. Not even a
major dent in a planetary population. At the same time, you're
building what is, in effect, a reserve force, you're also relieving
the strain on existing high-end ships to patrol a huge area
adequately. The "old" DD's act as "eyes and ears" out there, and are
quite capable of anti-piracy actions on their own.
Exctly
joem256
2010-03-04 23:06:41 UTC
Permalink
Post by deowll
Post by deowll
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were God knows how far out.
Multiple stations? �I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was �research only. The
other
was a navel yard. Do you actually see either being used to make smart phones
for the public?
No. �The cell phone manufacturing stations got left alone. �The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. �If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? �I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. �So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are made in
one (or more) electronics module that are only accessible via the few
choke points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. �If
there was sufficient coverage of the available missiles, they may have decided
to put some of the overkill on the civilian structures, "Just to make sure
they were not converted". �Plus the problem of the missiles not finding
the Primary or Secondary targets and settling for what they could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. �Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack were
constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize they
were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total �surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? �That suggests at least to me
that
something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."
A node is a location. �How many nodes do we have. �All of the LaGrange
points are a node. �Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. �Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd have
to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for maintenance,
I would agree the list is not all inclusive as it doesn't run even 1
million names. Might be nice to have a list of all the captains of ships
killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. �The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. �So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are left
to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
I �don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
Post by deowll
However it must be noted that 40,000 ship yard personnel were captured by
Haven at Grindlesbane. They are still alive.
Yep, wonder just which POW enclave they are moldering away in.
--
Terry FitzSimons
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
A couple things. One, the one thing that Weber has harped on almost
from the first book is the cronic manpower shortage that the RMN has.
I grant you, now that they have expanded a lot manpower is going to be
a little easier to obtain, as soon as all those people you mentioned
are educated up to Manticoran standards. Two, money, While Weber can
write up fleets out of thin air, if you want to have a reasonably
realistic storyline you have to pay for it. Weber again has been
having people complain about economic hardships since the early
books. Finally, while running a destroyer or light combatant is
easier than running a SD or CLAC, the individual people have to know
their stuff better because of the smaller crew sizes. Where a
department on an SD might have 500 or a 1000 people in it, a DD will
only have 10-30. So again, until they get trained up, the extra
people that they just picked up from Talbot and San Martino are not
going to be all that usufull.
deowll
2010-03-05 02:18:04 UTC
Permalink
Post by deowll
Post by deowll
Post by deowll
No a lot of stations got hit. Some of them were pretty low and some
were God knows how far out.
Multiple stations? �I thought it was basically one great, sprawling
station.
The parts where the attack was described: One was �research only. The
other
was a navel yard. Do you actually see either being used to make
smart
phones
for the public?
No. �The cell phone manufacturing stations got left alone. �The attack
was concentrated on three stations specializing in Naval work.
I think you need to reread the attack. �If HMSS Hephaestus is a military
reservation with no civilian component, why are civilian starships and
civilian tourists passing through it? �I think Weber is using the same
notion that a lot of SiFi writers do and have some of his stations as dual
use, both a civilian and a governmental components. �So the cell phone
manufacturers are in one (or more) electronics module that are largely
accessible by everyone and the governmental secure cell phones are
made
in
one (or more) electronics module that are only accessible via the few
choke points with Marine Guards to control the coming and going from the
Governmental Reservations Modules.
Its possible that the purely civilian stations, that had no military use,
or could not be easily converted to military use, were not targeted to get
a missile in the second wave.
But there is the notion of "Better safe than sorry." to consider. �If
there was sufficient coverage of the available missiles, they may have decided
to put some of the overkill on the civilian structures, "Just to make sure
they were not converted". �Plus the problem of the missiles not finding
the Primary or Secondary targets and settling for what they could find.
HMSS Weyland, HMSS Vulcan may have been "military reservations only" as
they are all in the Sub-System, which is entirely closed to foreign
traffic.
--
Terry FitzSimons
If you go back and check Manticore characters noted that there was a lack
of over kill and that the attack had contained just enough missiles to get
I think it is a understandable lack of type being wasted actually. �Why
list the multi-million of people being killed just to show where they died.
You aren't getting what I said at all. After reviewing the data collected
the Characters in the story at Manticore noted that only enough missiles had
been used to get the job done if everything went right and nothing went
wrong. The Characters that launched the attack noted they had the same
problem.
Post by deowll
the job done and no more if everything went right which they did which in
turn suggested to the people at Manticore that who ever had launched the
attack didn't have the resources to do an over kill at the time or they
would have done it. Of course the Mesan characters launching the attack were
constantly worrying about did they have enough missiles in the attack.
"There was time for their targets-or some of them, at least-to realize they
were under attack. To see the impossible impeller signatures of missile
drives swarming away from the pods' ballistic tracks. Some of those
missiles were effectively wasted because of targeting decisions made by
officers who hadn't felt justified in relying solely upon the efficacy of
the as yet untested torpedoes. Those laser heads either never fired at all
or else used themselves up picking off chunks of wreckage large enough to
satisfy their targeting criteria."
Apparently they had enough to do the job.
Yes but only because they managed to get total �surprise which isn't going
to happen again and because they were attacking soft targets that were
completely unprotected. A Pearl Harbor kind of event if you will.
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? �That suggests at least to me
that
something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."
A node is a location. �How many nodes do we have. �All of the LaGrange
points are a node. �Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. �Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
Post by deowll
Since a ship unloading passengers was also noted as being destroyed I'd have
to assume that the list is _not_ all inclusive. If they had two major
industrial nodes how many minor ones did they have?
Since we don't know haw many civilian slips there are, how many are empty,
how many have a ship coming in, parked, going out, or down for maintenance,
I would agree the list is not all inclusive as it doesn't run even 1
million names. Might be nice to have a list of all the captains of ships
killed, so we would know the names of the ships killed.
Well ifhttp://en.wikipedia.org/wiki/Lagrangian_pointis correct 5 per
planet, 2 major and three minor. �The A-subsystem has 7 planets (HMSS
Hephaestus (Manticore), HMSS Vulcan (Sphinx)), the B-Subsystem has 7
planets and 3 asteroid belts (HMSS Weyland (Gryphon)), and we know all
three were destroyed. �So that is 70 nodes of which 28 should be major
configurations and 42 are minor.
Post by deowll
Since something less than 10% of the shipyards were still there we are left
to wonder what the heck that part did or could do after the attacks.
Waiting to start new ships probably as I think they were empty, from the
previous build and still stock piling the new parts for the next build.
Well over 90% of the yards and the parts are now debris. However what is
left _might_ be able to do some maintenance assuming they can find parts. In
my opinion DW over did some of this.
I'm going to note that the Star Empire has a rather large number of slightly
aging destroyers in mothballs somewhere. Given the way this Universe works
this does not compute at all. These ships should be out showing the flag and
keeping really weak commerce raiders from being able to move in and take
over a location or raid shipping. They should also be there to be able to
run home and tell mama and papa where the bad guys are that they can't deal
with. They should be nosing around hostile systems gather juicy details so
that when the big boys show up they have a clue what to expect. DW has only
noted this sort of thing to happen once when he had the Sollies spied on.
Please note I don't expect him to write books about it if he doesn't want to
but if I were about to attack Haven I'd want to review the scouting reports
first and even the Republic should have been able to send passive recon
platforms through the Manticore system. Most systems would be much easier to
scout than those two. Of course if you are snooping around people want to
spend the effort to stop you and build up a stronger defense which limits
the amount of effort they can spend on the offence.
DWs explanation was everybody not a citizen of Manticore was to ignorant to
crew these ships and they weren't needed when the same people were needed to
crew larger ships. Of course if fifteen or twenty of them had jumped on the
hyper footprint the situation in the story line would be rather different
than it is now. We can't have that now can we? Actually I did and do
consider that to be a BS line line of thought and just one more flaw to over
look in what is a much better story line than most.
I �don't expect these ships to show up and be used for anything though I
would have recruited crews from Silesia, Talbot and elsewhere to crew them
and gain experience and kept them in service. Their officers would have
constituted a sort of reserve for future promotion if needed. After the
battle of Manticore their officers could have been used to crew the new
building which I can only assume is now being crewed by people that were
third stringers, ground based personal, greener than grass newbie, formerly
retired personnel, or merchant ship crews. I would have replaced the
promoted personal with the same people green as grass people that are now
running wallers under the system DW prefers.
Post by deowll
However it must be noted that 40,000 ship yard personnel were captured by
Haven at Grindlesbane. They are still alive.
Yep, wonder just which POW enclave they are moldering away in.
--
Terry FitzSimons
- Show quoted text -- Hide quoted text -
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- Show quoted text -- Hide quoted text -
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A couple things. One, the one thing that Weber has harped on almost
from the first book is the cronic manpower shortage that the RMN has.
I grant you, now that they have expanded a lot manpower is going to be
a little easier to obtain, as soon as all those people you mentioned
are educated up to Manticoran standards. Two, money, While Weber can
write up fleets out of thin air, if you want to have a reasonably
realistic storyline you have to pay for it. Weber again has been
having people complain about economic hardships since the early
books. Finally, while running a destroyer or light combatant is
easier than running a SD or CLAC, the individual people have to know
their stuff better because of the smaller crew sizes. Where a
department on an SD might have 500 or a 1000 people in it, a DD will
only have 10-30. So again, until they get trained up, the extra
people that they just picked up from Talbot and San Martino are not
going to be all that usufull.
=======================================================================================================
deowll

My problem with this is that more than enough of these people have been
working and living in merchant and military hulls that, even though
Manticore would consider them obsolete designs, are still the same things
using the same kind of power systems. (In other words you don't have to
train somebody that has never been off a medieval style farm.) In fact they
most likely aren't going to be much if any less well trained that anybody
else you just grabbed off a merchant ship no matter whose merchant ship it
might be. The stuff in Silesia is pretty much SL normal and the merchant
hulls Manticorian merchants are using would include equivalent designs
that, at most, would be slightly more advanced versions of exactly the same
thing and by that I mean SL normal. Everything Manticore is doing is based
squarely on the same tech base as the League with a few more tech advances
fully implemented. Some of the the merchant ships might actually be the same
things. That being the case one leg of your justification just broke. There
are enough educated people because there just is not that much difference
between the best crews in Talbot and Silesia and what Manticore actually is
using to man their last build up. Those are the facts and I really wish DW
wouldn't stretch my credulity by trying to obfuscate the obvious.

A second observation is that the Cluster and Silesia have their own tax base
and will no doubt be supporting some sort of navel force and this looks like
the sanest way I can think of to lay the foundation for that force. You give
them some small ships and train them to use them and as resources become
available you move the more promising people on to bigger and better things.
In fact I'm sure some of the richer systems would jump at the chance to pick
up an old destroyer or two to replace their own much more obsolete and much
less combat effective ships. That being the case you could effectively man
some of these ships for free. That negates a second leg of your
justification: cost. If you can get somebody else to pay for it the cost is
nothing.

I do acknowledge that you would have a major loyalty issue with any
planet/system that had been forced to join the Star Empire but that isn't an
issue with several systems in the Cluster. They wanted to join the Star
Empire in part to be better able to defend themselves against Frontier
Fleet. These systems are extremely unlikely to gag at the thought of taking
over the care and feeding of a destroyer or two if they were already feeding
a couple of equally costly but much less effective warships. In other words
you can find some people you can trust at least as much or more than you can
trust the Andies and Manticore has shared most if not all of its advanced
tech with the Andies. That takes care of a third issue.

I'll throw out another observation. Many of the most modern up to date
container ships in the world are being run by crews including captains from
third world nations because they work cheaper, are just as intelligent, and
are as motivated as crews from more advanced nations. If any of the Star
Empire Merchant fleets are doing the same thing then their crews would not
be composed solely of Manticore citizens.


Okay I can recall a few books back an armed merchant man operating in
Silesia whose Captian had been a Captian in the Star Kingdom navey but his
crew wasn't from Manticore so far as I could tell from the story line. If I
recall correctly they still took out a couple of the smaller Havenite ships
and then went to warn HH about Havenite forces being nearby. I think its
reasonable to assume that this man and his crew could have taken over a
destroyer and after a while to work up handled it with professionalism.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
deowll
2010-03-04 02:36:01 UTC
Permalink
Post by Terry FitzSimons
Post by deowll
How many named targets were attacked (2) and how many planets had major
debris falling out of orbit (3) and then there was the attack in Manticore
B. Do you happen to know what was there? That suggests at least to me that
something besides the research station and the navy yards got taken out.
"Within a total space of barely eleven minutes, both of the Star Empire's
major orbital industrial nodes and well over ninety percent of its dispersed
shipyards, along with the better part of five and a half million trained
technicians and naval personnel-and, all too often, their families-had been
wiped out of existence."
A node is a location. How many nodes do we have. All of the LaGrange
points are a node. Some of them are better to put major configurations of
space stations in and others are only good for smaller groups. Some one
better then me is going to have to figure out how many nodes we have in
this system, but I feel is more than the 2 per planet I can think of.
If a node is a location like a LaGrange point those weren't destroyed so
that pretty much couldn't be how DW was using the term. If a node is a
cluster of structures or a single structure those can be and apparently were
destroyed.
Loren Pechtel
2010-02-20 19:25:18 UTC
Permalink
Post by deowll
Post by Loren Pechtel
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.
Why would you think that? I see no reason why it would be cheaper or better
to make or assemble computer parts or designer furniture in orbit. You still
need to recycle the waste that is left over. You do not want to start
throwing away mass by dumping it into the nearest star.
We *DO* see all the high tech guys putting their industry in orbit.

Orbit means zero-g which means a lot of advantages for high tech
manufacturing and plenty of alloys that simply can't be made in
gravity.

As for the environmental effects--I'm not talking about waste
disposal, but rather leaks from the system.
Post by deowll
Post by Loren Pechtel
That doesn't change the fact that one tug can sweep any given low
orbit in a month.
How? I try to visualize it and it doesn't work. A lot of junk is going to be
in orbits that vary from highly elliptical to circular from every compass
direction.
Any bit of debris that poses a threat has to come through the orbit in
question. I'm saying to spend a month slowing crawling along the
orbit (*NOT* *IN* orbit--hovering on their engines) using the wedge to
destroy the bits that wander in. This will destroy anything dangerous
in less than a 12 hour orbit.
Post by deowll
They were also going for the most vulnerable setting ducks. Every thing that
got hit would have been wide open to a kenitic strike though I do
acknowledge that such a strike might have missed because of some random
shift in the orbit of the target. The planets themselves are obviously wide
Eridani.
Post by deowll
You are assuming the living/working quarters are actually physically
attached to the manufacturing center rather than using a wireless connection
to control remotes. By the way I think the wedges themselves are several
miles apart or something like a waller so depending on how you physically
attached the old hull to any new construction it might not matter.
Your remotes don't work through a wedge, either.
deowll
2010-02-21 01:10:48 UTC
Permalink
Post by Loren Pechtel
Post by deowll
Post by Loren Pechtel
I think just about everyone puts their heavy industry in orbit--it's
easier to make things in freefall and has a much lower environmental
impact.
Why would you think that? I see no reason why it would be cheaper or better
to make or assemble computer parts or designer furniture in orbit. You still
need to recycle the waste that is left over. You do not want to start
throwing away mass by dumping it into the nearest star.
We *DO* see all the high tech guys putting their industry in orbit.
If DW wants to say it's so he can as fiction. In practice it isn't going to
be so. The costs of operation in a hostile envornment would be a no for many
things.
Post by Loren Pechtel
Orbit means zero-g which means a lot of advantages for high tech
manufacturing and plenty of alloys that simply can't be made in
gravity.
As for the environmental effects--I'm not talking about waste
disposal, but rather leaks from the system.
Post by deowll
Post by Loren Pechtel
That doesn't change the fact that one tug can sweep any given low
orbit in a month.
How? I try to visualize it and it doesn't work. A lot of junk is going to be
in orbits that vary from highly elliptical to circular from every compass
direction.
Any bit of debris that poses a threat has to come through the orbit in
question. I'm saying to spend a month slowing crawling along the
orbit (*NOT* *IN* orbit--hovering on their engines) using the wedge to
destroy the bits that wander in. This will destroy anything dangerous
in less than a 12 hour orbit.
Then you are going to miss a lot of debris that takes a lot longer than a 12
hour orbit. You are still thinking that all objects in orbit are going
around the equator. Why?
Post by Loren Pechtel
Post by deowll
They were also going for the most vulnerable setting ducks. Every thing that
got hit would have been wide open to a kenitic strike though I do
acknowledge that such a strike might have missed because of some random
shift in the orbit of the target. The planets themselves are obviously wide
Eridani.
Are you making a joke? If you have a brain it would be so easy to get away
with a long range kinetic strike in most systems that I wonder how many
planets would actually be inhabited in a universe like this.

The other issue is the League that is supposed to enforce this law may not
exist much longer and how much do they actually know about what is going on
outside of the League? Not much.
Post by Loren Pechtel
Post by deowll
You are assuming the living/working quarters are actually physically
attached to the manufacturing center rather than using a wireless connection
to control remotes. By the way I think the wedges themselves are several
miles apart or something like a waller so depending on how you physically
attached the old hull to any new construction it might not matter.
Your remotes don't work through a wedge, either.
A wedge is open on four sides and closed on two. If they can't get data
around the walls should they need to they need to go back to knapping chip
tools. Of course they could just do what everybody else does when they need
to do this. Send the data to a point in line of sight and redirect the
message.
Franz-Leo Chomse
2010-02-16 11:37:37 UTC
Permalink
On Tue, 16 Feb 2010 00:02:58 -0600, "deowll"
Post by deowll
I still think the SLN ships off the wall would make nice orbital
defenses/fortresses against the SLN out in the sticks and let the locals run
them. No secrets that matter even if they are captured and I'm fairly sure
that the Star Kingdom does have contacts that could supply parts and such
for them. You might want to throw in some long range missile pods even if
they were just single stage missiles that were to big to fit in a warship
and made using local (Talbot
Cluster) resources. That would be mainly to discourage small SLN Frontier
Fleet forces from coming in and raiding.
How about selling the Maja sector some scrap metal in the
form of the fleet captured in talbott delivered via Erewhon?
deowll
2010-02-16 16:32:31 UTC
Permalink
Post by Franz-Leo Chomse
On Tue, 16 Feb 2010 00:02:58 -0600, "deowll"
Post by deowll
I still think the SLN ships off the wall would make nice orbital
defenses/fortresses against the SLN out in the sticks and let the locals run
them. No secrets that matter even if they are captured and I'm fairly sure
that the Star Kingdom does have contacts that could supply parts and such
for them. You might want to throw in some long range missile pods even if
they were just single stage missiles that were to big to fit in a warship
and made using local (Talbot
Cluster) resources. That would be mainly to discourage small SLN Frontier
Fleet forces from coming in and raiding.
How about selling the Maja sector some scrap metal in the
form of the fleet captured in talbott delivered via Erewhon?
I suppose you could fairly offer these to anybody that would take them and
selling them to fellow Neobarbs should produce an interesting reaction in
the League but the Maja sector is building new stuff with a definite tech
advantage over these old hulls. That's why I suggested sticking them in the
sticks and using them as planetary fortresses or using their hulls as
armored parts of space stations.
Silesia has the tech base to build anything needed to keep them operational
and maybe to even upgrade them to some degree. Erewhon might be willing to
sell parts and supplies for these old timers if you asked them. DW does not
want to hear that.

You could certainly recycle them to make new ships.

Okay DW would never go for this but you could gut the things and make them
into pod ships or something. These would not be the best ships in the fleet
but you could stick them in the Cluster or Silesia or somewhere to help beef
up your forces just in case somebody with a brain remembers that Operation
Anaconda is how the North defeated the South as well as many other nations.

By the way DW is not going for this either but both the Cluster and Silesia
have ship yards including military ship yards and the best stuff that was
built in Silesia may have been about as good as what the Sollies had. They
could build military hulls to be shipped to Manticore in large merchant
ships and finished off with electronics and such and yes the Cluster and
Silesia can build the merchant ships as well.

Has anybody done this before: The Alliance moves their stealth units around
how? What is a LAC carrier?

DW is not going to do it because it does not fit his formula.

Um, I'm pretty sure with just a little help that the more advanced Silesian
manufacturers could make two stage missiles or oversized one stage missiles
as good as Technodyne that could be spread around Silesia and the Cluster in
missile pods while the Star Kingdom rebuilds their production. Heck they
could even sell the things to third parties or Manticore merchants running
in harms way. Again DW does not want to hear this.

By the way while it was very nice of the Republic to offer to save Manticore
missiles I distinctly recall that Manticore is back in missile production.
That was it. Once short sentence. What kinds and how fast were not stated. I
do feel they need some missile production for their best missiles going on
outside of Manticore system proper. The high gravity planet with full
membership in the Manticore would seem like a reasonable location to do
this. It starts with a T but the name escapes me at the moment. I'm now
rereading the book and will take a closer look at that sentence.
deowll
2010-02-16 05:46:05 UTC
Permalink
Post by deowll
As another noted when that Solly fleet shows up I'm afraid the admiral in
charge is going to a have a really seriously bad day. I suspect he's going
in system and find a larger than expected force waiting when another even
larger one appears behind him on the outside of the hyper limit. I kind of
wonder if he won't, um, kill himself for some strange reason rather than
surrender or shortly after they surrender. There may be a few others that do
the same thing.
Nothing like covering your tracks in a way that is now going to be glaringly
obvious.
That was the first thing I thought of as soon as Pritchart appeared in
the com pickup field to Elizabeth (query: why does no one call her
Liz?).

I suspect that, given the intel that ONI has regarding the fleet's
starting point and their likely speed in h-space, that they'll do the
same thing that Mike and Terekhov did at Spindle; they'll have the
Manticoran fleet deployed on the vector used by the Sollies, wait for
the Sollies to cross the hyper limit on a course of no return and then
have the Havenite fleet drop out of hyper en masse behind them,
effectively sandwiching the Sollies between both of them.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
It has occurred to me that if you can pull off a stunt like this to create a
sandwich with the Sollies or whoever as the filling the reasonable thing to
do is for both slices of bread to fire missiles at a time that allows the
missiles to hit the filling at about the same time. Odd as it may seem DW
has never suggested that space ships are at all well equipped to stand up to
an attack like that. Timing such an attack might actually be rather easy if
the most remote force fired first.

Another point the stealth attack on Manticore means that dumb power off
missile attacks on Manticore and Grayson would have worked for Haven at
least at taking out the stations. DW said they don't move them. They don't
have any armor and no real structural strength. They aren't even looking out
for objects moving at orbital speeds! You might need to get your missiles up
to speed using ion drives on something since wedges might have been
detected and resulted in a tugs being used to shift the stations but baring
that they were setting ducks with no defense even to freaking space debris!

To be honest this would never work in a real universe. The stations would
pretty much have to have some sort of armor because they are going to be
getting hit with paint chips, stray bolts, gloves, natural space debris and
whatever moving at high speeds unless somebody is doing something to protect
them: Wedges, sidewalls, armor, something!

__________________________________________________________________________________________________


It might even result in the most powerful propaganda tool ever
created, for both the "good guys" and the "bad guys" - a fleet of four
hundred Solly SDs surrendering to a pair of neobarb navies without a
single shot being fired. Such a tool could help both sides (it helps
Manticore and Haven because no one gets killed, and it helps the
Alignment because the shame and horror in the League would break open
the fault lines).
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

I agree about who having that fleet vanish helps.

Trying to recruit fresh bodies to man the mothjballed fleet after something
like that might become rather difficult for the SLN. I would think they
might need to impose a draft? I also don't think the Admiral in charge of
the SLN has stopped to consider how his people are going to react to that
sort of event. It's one thing to go into battle even at long odds and
another to be ordered to go kill yourself. The League is not a nation state
and very few people, according to DW, are actually loyal to it enough to be
willing to play Kamikaze.

It also undercuts the only reason the League exists. To protect shipping and
prevent wars. How can you do that if you are getting you arse kicked in a
war you started?

Of course the people in slavery out on the edges are going to look at this
and go hmmm. The people with ambitions are going to look and go hmmm.

All those warships going missing are going to cause certain business people
to wonder about just how much risk they might be running if they borrowed a
merchant ship or two.

The SLN may need a good deal more money than it has been getting and if the
economy is in a slump and the money comes for charging a tarrif on
trade....?

===============================================================================================
Himself and Eric Flint _really_ need to write the chapter where
Simoes, Hemphill and Foraker get together and start brainstorming...
Terry FitzSimons
2010-02-26 18:31:00 UTC
Permalink
Post by deowll
The SLN may need a good deal more money than it has been getting and if the
economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some other
stop, unless the tariff rates have raised (I think).

I wonder just when its going to sink in that the Manty Trade ships are only
carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.

Plus when the reports that they dropped off Solley and Independent cargo at
destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
--

Terry FitzSimons
***@mintel.net
Loren Pechtel
2010-02-27 03:02:50 UTC
Permalink
On Fri, 26 Feb 2010 13:31:00 -0500, Terry FitzSimons
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if the
economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some other
stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are only
carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Plus when the reports that they dropped off Solley and Independent cargo at
destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
I think they'll be pulled in, gathered into convoys and given cruiser
escorts. The Sollies might be too stupid to realize that even a
destroyer with a bunch of pods is a serious threat to them.
deowll
2010-02-27 06:17:18 UTC
Permalink
Post by Loren Pechtel
On Fri, 26 Feb 2010 13:31:00 -0500, Terry FitzSimons
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if the
economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some other
stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are only
carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Plus when the reports that they dropped off Solley and Independent cargo at
destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
I think they'll be pulled in, gathered into convoys and given cruiser
escorts. The Sollies might be too stupid to realize that even a
destroyer with a bunch of pods is a serious threat to them.
The only problem is Manticore doesn't have the ships to do that or rather to
the best of my knowledge they still have a bunch of destroyers in mothballs
that could at least discourage raiders but they weren't crewed and the last
blurb from DW suggested they would not be crewed due to lack of manpower.
Everybody in the Cluster and Silesia is to ignorant and untrustworthy.
deowll
2010-02-27 06:13:01 UTC
Permalink
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if the
economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some other
stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are only
carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Why would you think that? DW has gone to some pains to make it clear they
are one of the majors even inside the League.
Post by Terry FitzSimons
Plus when the reports that they dropped off Solley and Independent cargo at
destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
I don't have a clue where these ships are heading when they are told to
expect hostilities to break out between the SLN and the Star Empire.

I do know that the SLN is not above capturing cargo ships and using them to
play pirates to justify taking over a region to "restore order" because that
was part of the orders found on the captured Frontier fleet ships. That
being the case I'd expect them to go after Manticore shipping.
Post by Terry FitzSimons
--
Terry FitzSimons
Terry FitzSimons
2010-03-02 17:31:53 UTC
Permalink
Post by deowll
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if
the economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some
other stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are
only carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Why would you think that? DW has gone to some pains to make it clear they
are one of the majors even inside the League.
When "Case Lacoön" was activated all Manticoran merchant ships were
directed to return to Manticoran Controlled Space.

"The League wasn't going to be happy when it discovered Manticore had
closed the Junction to all Solly traffic. Or that non-discretionary recall
orders had been issued to every Manticoran merchantman in Solarian space.
Or, now that he thought about it, that orders had been dispatched to every
station commander to take whatever steps seemed necessary to protect
Manticoran ships, property, and lives from Solarian action."
Post by deowll
Post by Terry FitzSimons
Plus when the reports that they dropped off Solley and Independent cargo
at destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
I don't have a clue where these ships are heading when they are told to
expect hostilities to break out between the SLN and the Star Empire.
I do know that the SLN is not above capturing cargo ships and using them to
play pirates to justify taking over a region to "restore order" because that
was part of the orders found on the captured Frontier fleet ships. That
being the case I'd expect them to go after Manticore shipping.
If the SLN isn't around when the ships get the order and dump their
non-Manticoran shipping so not to be sought for theft of their cargos,
reprovision for the long trip, perhaps take on the local shipping personnel
if they are Manticoran subjects, they should be making their way back to
Manticoran Controlled Space by the most safe, if not direct route.
--

Terry FitzSimons
***@mintel.net
deowll
2010-03-03 07:05:52 UTC
Permalink
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if
the economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some
other stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are
only carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Why would you think that? DW has gone to some pains to make it clear they
are one of the majors even inside the League.
When "Case Lacoön" was activated all Manticoran merchant ships were
directed to return to Manticoran Controlled Space.
You have a valid point and this is going to half kill their money supply.
Post by Terry FitzSimons
"The League wasn't going to be happy when it discovered Manticore had
closed the Junction to all Solly traffic. Or that non-discretionary recall
orders had been issued to every Manticoran merchantman in Solarian space.
Which course of action may make several groups of people they need to like
them very angry with them starting with the Andies. Of course they might
unload and ship the goods through Manticore space on Manticore hulls
assuming some sort of deal can be worked out through third parties but this
may take some time to get going.
Post by Terry FitzSimons
Or, now that he thought about it, that orders had been dispatched to every
station commander to take whatever steps seemed necessary to protect
Manticoran ships, property, and lives from Solarian action."
Such as? If they are in Solarian space they are basically left out to dry
unless the locals are League members and willing to protect them.
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Plus when the reports that they dropped off Solley and Independent cargo
at destinations in route to Manty Controlled space and even picked up Manty
cargo when they were calling where they got the order and dropped off the
cargo.
I don't have a clue where these ships are heading when they are told to
expect hostilities to break out between the SLN and the Star Empire.
I do know that the SLN is not above capturing cargo ships and using them to
play pirates to justify taking over a region to "restore order" because that
was part of the orders found on the captured Frontier fleet ships. That
being the case I'd expect them to go after Manticore shipping.
If the SLN isn't around when the ships get the order and dump their
non-Manticoran shipping so not to be sought for theft of their cargos,
reprovision for the long trip, perhaps take on the local shipping personnel
if they are Manticoran subjects, they should be making their way back to
Manticoran Controlled Space by the most safe, if not direct route.
If they can make it into space and stay off the normal routes they should be
able to make it home.
Post by Terry FitzSimons
--
Terry FitzSimons
Don Sample
2010-03-03 11:14:11 UTC
Permalink
Post by deowll
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if
the economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder just how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some
other stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are
only carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Why would you think that? DW has gone to some pains to make it clear they
are one of the majors even inside the League.
When "Case Lacoön" was activated all Manticoran merchant ships were
directed to return to Manticoran Controlled Space.
You have a valid point and this is going to half kill their money supply.
OTOP, with the peace treaty with Haven, they've just opened up a whole
new market.

I sometimes wonder just how much good the money they get from the
wormhole tarifs, and trade really is to them. Is there anything that
Manticore *really* has to buy from outside the Alliance? There's been
an embargo on military tech from the Sollies from the beginning of the
series. They've got multiple stellar systems from which they can mine
all the raw materials they need, and they've got the technical
capability to manufacture pretty much everything they need. In most
areas, the locally manufactured stuff is superior to anything that they
might import.
Post by deowll
Post by Terry FitzSimons
"The League wasn't going to be happy when it discovered Manticore had
closed the Junction to all Solly traffic. Or that non-discretionary recall
orders had been issued to every Manticoran merchantman in Solarian space.
Which course of action may make several groups of people they need to like
them very angry with them starting with the Andies. Of course they might
unload and ship the goods through Manticore space on Manticore hulls
assuming some sort of deal can be worked out through third parties but this
may take some time to get going.
Why is that going to make the Andies mad? They haven't been shut out of
the Junction. It could be a major windfall for their merchants, taking
over trade through the Gregor terminus from the Solarians who used to do
it.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
deowll
2010-03-04 03:08:09 UTC
Permalink
Post by Don Sample
Post by deowll
Post by Terry FitzSimons
Post by deowll
Post by Terry FitzSimons
Post by deowll
The SLN may need a good deal more money than it has been getting and if
the economy is in a slump and the money comes for charging a tarrif on
trade....?
And once Manticore starts pulling in the Merchant fleet, I wonder
just
how
much tariff they are going to collect. You know most governments collect
tariffs on the cargo being added to the ship and the ship, but not on the
cargo the ship has onboard if its already been collected once at some
other stop, unless the tariff rates have raised (I think).
I wonder just when its going to sink in that the Manty Trade ships are
only carrying cargos going to Manticoran Controlled space and not really
planning on calling at any Solarian or Independent Verge planets on the
way.
Why would you think that? DW has gone to some pains to make it clear they
are one of the majors even inside the League.
When "Case Lacoön" was activated all Manticoran merchant ships were
directed to return to Manticoran Controlled Space.
You have a valid point and this is going to half kill their money supply.
OTOP, with the peace treaty with Haven, they've just opened up a whole
new market.
I sometimes wonder just how much good the money they get from the
wormhole tarifs, and trade really is to them. Is there anything that
Manticore *really* has to buy from outside the Alliance? There's been
an embargo on military tech from the Sollies from the beginning of the
series. They've got multiple stellar systems from which they can mine
all the raw materials they need, and they've got the technical
capability to manufacture pretty much everything they need. In most
areas, the locally manufactured stuff is superior to anything that they
might import.
1) DW said it was a cash cow and was important. That the wealth of the Star
Kingdom was what gave it the ability to do what it did. I'm not going to
argue with him.

2) He also said that the Manticore had been looting the scientific data
bases of the League for a long time. This meant they didn't have to come up
with all the new ideas or pay for all the research themselves when it came
to making basic scientific break throughs.

3) In the last book he said that Manticore shared most of its military
research with Beowulf and some of it with others. Haven bought some
information/tech from the League and they were under embargo. Their biggest
problems was the cost and the distances involved. This brings up the obvious
point that it is one thing to declare an embrago and another to enforce.
With Manticore shipping running around inside the League they should have
been able to grab everything not classifed as top secret with no problems
and DW has noted this was an objective. Last week I watched video of a
Chinese guy buying the right to make copies of some of our classied
government documents for $2000. I think most governments can come up with
that kind of cash.

4) I doubt that the League government was making any serious effort to
enforce an embrago on information. So far as I can see they aren't set up to
do it nor do they have any authority that I'm aware of inside the Solar
systems that belong to full fledged League members. If you can't hide
something like a flash drive in something the size of merchant ship you
aren't trying.
Post by Don Sample
Post by deowll
Post by Terry FitzSimons
"The League wasn't going to be happy when it discovered Manticore had
closed the Junction to all Solly traffic. Or that non-discretionary recall
orders had been issued to every Manticoran merchantman in Solarian space.
Which course of action may make several groups of people they need to like
them very angry with them starting with the Andies. Of course they might
unload and ship the goods through Manticore space on Manticore hulls
assuming some sort of deal can be worked out through third parties but this
may take some time to get going.
Why is that going to make the Andies mad? They haven't been shut out of
the Junction. It could be a major windfall for their merchants, taking
over trade through the Gregor terminus from the Solarians who used to do
it.
--
Quando omni flunkus moritati
Visit the Buffy Body Count at <http://homepage.mac.com/dsample/>
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