unknown
2010-03-08 04:11:01 UTC
OK, Everybody. There's something that's bothered me for a long time
about David's universe, and that's the gravitic impeller wedge drive
system.
A long-standing constraint on acceleration has been the limits of the
gravity compensator, reducing the acceleration felt by the occupants
of a ship to something that their bodies can handle. What I can't
understand is WHY such a thing would be needed? An impeller wedge
is an area of tightly focused gravity projected ahead of the ship,
arranged "above" and "below" it. This gravitational field draws the
vessel forward, which moves the field forward, ad infinitum.
Here's the rub. Gravitational attraction, whatever the mechanism
for interaction is (and we don't know the answer to that one yet),
operates right through matter. David's model seems to be predicated
on the assumption that the gravitational attraction of the wedge acts
on the hull, but not on anything inside the hull (as in crew), thus
creating the requirement for a compensator. If the gravitational
force were able to reach through the hull, then the contents of the
hull (and the crew) would be subjected to the same acceleration as the
hull - and effectively be in a free-fall state with respect to the
hull itself. If the wedge bands were too close to the hull, or if
they were unbalanced, then you could get some quasi-tidal forces if
you moved about the ship too rapidly, but your body wouldn't feel any
excessive accel as long as you remained at rest. Your maximum accel
would only be limited by the strength of the wedge, at least until you
began to approach relativistic speeds. In fact, the constraining
factor would be your particle and radiation shielding, which would be
a constraint of velocity, not accel.
Anyone else have any thoughts on this? It's a fairly glaring hole in
what is otherwise a pretty well thought-out tech base.
about David's universe, and that's the gravitic impeller wedge drive
system.
A long-standing constraint on acceleration has been the limits of the
gravity compensator, reducing the acceleration felt by the occupants
of a ship to something that their bodies can handle. What I can't
understand is WHY such a thing would be needed? An impeller wedge
is an area of tightly focused gravity projected ahead of the ship,
arranged "above" and "below" it. This gravitational field draws the
vessel forward, which moves the field forward, ad infinitum.
Here's the rub. Gravitational attraction, whatever the mechanism
for interaction is (and we don't know the answer to that one yet),
operates right through matter. David's model seems to be predicated
on the assumption that the gravitational attraction of the wedge acts
on the hull, but not on anything inside the hull (as in crew), thus
creating the requirement for a compensator. If the gravitational
force were able to reach through the hull, then the contents of the
hull (and the crew) would be subjected to the same acceleration as the
hull - and effectively be in a free-fall state with respect to the
hull itself. If the wedge bands were too close to the hull, or if
they were unbalanced, then you could get some quasi-tidal forces if
you moved about the ship too rapidly, but your body wouldn't feel any
excessive accel as long as you remained at rest. Your maximum accel
would only be limited by the strength of the wedge, at least until you
began to approach relativistic speeds. In fact, the constraining
factor would be your particle and radiation shielding, which would be
a constraint of velocity, not accel.
Anyone else have any thoughts on this? It's a fairly glaring hole in
what is otherwise a pretty well thought-out tech base.