deowll
2010-03-08 05:52:56 UTC
Right now the first priority is getting missile production going and all the
high tech EW and FTL com that goes with it.
The question is which missile first? The most effective one?
What ships will they start building first? The easist would be LACs of some
sort and make/convert some merchant hulls to act as carriers. Of course LACs
can't use the more effective missiles can they? LACs might work well enough
for low risk locations. They aren't going to be much use running convoeys.
You are still going to _need_ some small fast ships around, DD or something,
to act as couriers because the HH universe doesn't have long range FTL
communictaions but this is hardly what I expect DW to do. I think he will
ignore the small stuff and go for producing something bigger.
It is obvious that some new tech is going to show up and Haven is going to
be making more advanced ship designs.
Are the Andies going to split?
I think that the Talbot _system_ is no longer part of the Alliance but has
yards that are now obsolete and mostly shut down according to a blurb? I'm
guessing DW is simply going to let that slide. Zanzabar has yards? Forget
it. The facts of his universe are getting in the way of his story line.
The manning issues for the old Sollie SD are just to extreme. Sell them if
you can or scrap them out. They have SLN normal drives and power plants. You
should be able to pick up parts or sell them to somebody to use in a
merchant ships or something. The beams should fetch something and maybe the
computers but who knows? There is clearly a lot of ships around that use SLN
normal missiles so you could sell them or put them in pods to use in mine
fields. They should work about as well for this as something the Star Empire
doesn't have in adequate supply.
The smaller ships you can justify sticking somewhere or selling or even
doing some modifications to. Faster drives to start with. You should be able
to get parts off the black market and after they catch the fleet heading for
Mantiocore they aren't going to run out of missiles for a while. The supply
trian could keep them spiffy and Salisia might be able to make or aquire off
the black market anything they need. Stick some longer range missile pods
on them and they'll be good to go for a few years and by then maybe you can
replace them. 99 to one DW doesn't do it. If you look at the situation long
enough some of it starts to feel contrived. That suggests I'm looking at
this to long.
I set out a row of onions yesterday and row of english peas today. If it
rains tomorrow they should really take off. Unfortunetly that is starting to
feel like more fun than this.
high tech EW and FTL com that goes with it.
The question is which missile first? The most effective one?
What ships will they start building first? The easist would be LACs of some
sort and make/convert some merchant hulls to act as carriers. Of course LACs
can't use the more effective missiles can they? LACs might work well enough
for low risk locations. They aren't going to be much use running convoeys.
You are still going to _need_ some small fast ships around, DD or something,
to act as couriers because the HH universe doesn't have long range FTL
communictaions but this is hardly what I expect DW to do. I think he will
ignore the small stuff and go for producing something bigger.
It is obvious that some new tech is going to show up and Haven is going to
be making more advanced ship designs.
Are the Andies going to split?
I think that the Talbot _system_ is no longer part of the Alliance but has
yards that are now obsolete and mostly shut down according to a blurb? I'm
guessing DW is simply going to let that slide. Zanzabar has yards? Forget
it. The facts of his universe are getting in the way of his story line.
The manning issues for the old Sollie SD are just to extreme. Sell them if
you can or scrap them out. They have SLN normal drives and power plants. You
should be able to pick up parts or sell them to somebody to use in a
merchant ships or something. The beams should fetch something and maybe the
computers but who knows? There is clearly a lot of ships around that use SLN
normal missiles so you could sell them or put them in pods to use in mine
fields. They should work about as well for this as something the Star Empire
doesn't have in adequate supply.
The smaller ships you can justify sticking somewhere or selling or even
doing some modifications to. Faster drives to start with. You should be able
to get parts off the black market and after they catch the fleet heading for
Mantiocore they aren't going to run out of missiles for a while. The supply
trian could keep them spiffy and Salisia might be able to make or aquire off
the black market anything they need. Stick some longer range missile pods
on them and they'll be good to go for a few years and by then maybe you can
replace them. 99 to one DW doesn't do it. If you look at the situation long
enough some of it starts to feel contrived. That suggests I'm looking at
this to long.
I set out a row of onions yesterday and row of english peas today. If it
rains tomorrow they should really take off. Unfortunetly that is starting to
feel like more fun than this.